using PolyAndCode.UI; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace Assets.Scripts.Scenes.VideoRide { public class ListItem : MonoBehaviour, ICell { //UI public Text nameLabel; public Text genderLabel; public Text idLabel; public GameObject master; //Model private ContactInfo _contactInfo; private int _cellIndex; public string Id; public string Rank; public string Name; private VideoGameManager manager { get; set; } private void Start() { manager = FindObjectOfType(); if (manager._aRMode == VideoGameManager.ARMode.INSPECT) { GetComponent