// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using System; namespace Microsoft.AppCenter.Unity.Analytics { /// /// Persistence and latency flags for telemetry. /// [Flags] public enum Flags { /// /// An event can be lost due to low bandwidth or disk space constraints. /// PersistenceNormal = 0x01, /// /// Used for events that should be prioritized over non-critical events. /// PersistenceCritical = 0x02 } }