// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
namespace Microsoft.AppCenter.Unity.Analytics
{
///
/// Persistence and latency flags for telemetry.
///
[Flags]
public enum Flags
{
///
/// An event can be lost due to low bandwidth or disk space constraints.
///
PersistenceNormal = 0x01,
///
/// Used for events that should be prioritized over non-critical events.
///
PersistenceCritical = 0x02
}
}