// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. #if (!UNITY_IOS && !UNITY_ANDROID && !UNITY_WSA_10_0) || UNITY_EDITOR using Microsoft.AppCenter.Unity.Crashes.Internal; using System; namespace Microsoft.AppCenter.Unity.Crashes { #if UNITY_IOS using RawType = System.IntPtr; #elif UNITY_ANDROID using RawType = UnityEngine.AndroidJavaObject; #else using RawType = System.Object; #endif public class WrapperExceptionInternal { public static RawType Create() { return default(RawType); } public static void SetType(RawType exception, string type) { } public static void SetMessage(RawType exception, string message) { } public static void SetStacktrace(RawType exception, string stacktrace) { } public static void SetInnerException(RawType exception, RawType innerException) { } public static void SetWrapperSdkName(RawType exception, string sdkName) { } } } #endif