// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
namespace Microsoft.AppCenter.Unity.Distribute
{
///
/// Release available callback.
///
public delegate bool ReleaseAvailableCallback(ReleaseDetails releaseDetails);
///
/// App will exit callback.
///
public delegate void WillExitAppCallback();
///
/// No Release available callback.
///
public delegate void NoReleaseAvailableCallback();
}