using System; namespace Assets.Scenes.Ride.Scripts { public class OtherPlayerController : AbstractPlayer { protected override void Init() { base.Init(); SetStart();//自动开始 } protected override void Compute() { power = 900;//功率 speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); distance = Math.Round(speed / 3600, 6); totalDistance += distance; } } }