using PolyAndCode.UI; using System; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace Assets.Scripts.Scenes.VideoRide { public class ListItem : MonoBehaviour, ICell { //UI public Text nameLabel; public Text genderLabel; public Text idLabel; public Text powerLabel; public GameObject master; //Model private ContactInfo _contactInfo; private int _cellIndex; public string Id; public string Rank; public string Name; private float timer = 1f; private VideoGameManager manager { get; set; } private void Start() { manager = FindObjectOfType(); GetComponent