using Assets.Scripts.Apis.Models; using Assets.Scripts.UI.Prefab.Login; using Assets.Scenes.Ride.Scripts.Model; using System.Collections; using System.Collections.Generic; using UnityEngine; public static class App { public static string Host = "http://192.168.0.101:5082/"; public static string AppVersion = "1.0.0"; public static int RouteIdParam = 0; public static UserResultModel CurrentUser { get; set; } public static string WxAppId = "wx9e8ca734e024f084"; public static string WxAppSecret = "906abafb2a18bc7a66ccfa5550f859b6"; public static string MapBoxAccessToken => "pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA"; public static bool FromLogin = false; /// /// 场景跳转传值 /// Name,MapListPanel /// xxx,bbb /// public static System.Collections.Generic.Dictionary MainSceneParam = new Dictionary(); public static IDictionary TextureCache = new Dictionary(); public static Texture CurrentUserHeadTexture; public static SelectParamModel selectParam; }