using Assets.Scripts; using Assets.Scripts.Apis.Models; using System; using System.IO; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; using UnityEngine.UI; using Assets.Scripts.Apis; using Assets.Scenes.Ride.Scripts; public class LocalRouteItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler { MapInterruptRecord record; // Start is called before the first frame update Transform left,row1,row2,right; Transform btnReRide, btnContinue, btnDelete; void Start() { } // Update is called once per frame void Update() { } string titleColor = "#5c5c6e"; RouteResult data; //滑动索引 0route 1match int index; List listFileName = new List(); string path; public void Initial(string path,int index) { this.path = path; this.index = index; var Name = transform.Find("Left/Main/Name").GetComponent(); var Time = transform.Find("Left/Main/Time").GetComponent(); var RidingTime = transform.Find("Left/Main/Row1/Time").GetComponent(); var RidingDistance = transform.Find("Left/Main/Row1/Distance").GetComponent(); var Device = transform.Find("Left/Main/Row2/Device").GetComponent(); var recordImage = transform.Find("CoverImage").GetComponent(); var uploadBtn = transform.Find("Right/BtnContinue").GetComponent