#define Graph_And_Chart_PRO using UnityEngine; using System.Collections; namespace ChartAndGraph.Axis { public partial class AxisGenerator : MonoBehaviour,IAxisGenerator { partial void InnerFixLabels(AnyChart parent); partial void InnerSetAxis(double scrollOffset, AnyChart parent, AxisBase axis, ChartOrientation axisOrientation, bool isSubDivisions); public void FixLabels(AnyChart parent) { InnerFixLabels(parent); } public void SetAxis(double scrollOffset, AnyChart parent, AxisBase axis, ChartOrientation axisOrientation, bool isSubDivisions) { InnerSetAxis(scrollOffset, parent, axis, axisOrientation, isSubDivisions); } public UnityEngine.Object This() { return this; } public GameObject GetGameObject() { return gameObject; } } }