using Assets.Scenes.Ride.Scripts.Model; using Assets.Scripts; using Assets.Scripts.Apis.Models; using UnityEngine; using UnityEngine.UI; using System.Linq; using System; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; namespace Assets.Scenes.Ride.Scripts { public class ResultPanelScript:MonoBehaviour { #region 路书信息 Text date; Text time; Text level; Text mapName; Text distance; RawImage country; RawImage altudeGraph; #endregion #region 骑行结果 Text rideTime; Text rideDistance; Text totalClimbed; Text wkgText; Text avCadence; Text avHeatrate; Text maxPower; Text avPower; Text maxSpeed; Text avSpeed; #endregion #region 功能按钮 GameObject goResultBtn; GameObject cancelBtn; #endregion CyclingController cyclingController; private void Awake() { #region 路书信息 date = transform.Find("MapPanel/Date").GetComponent(); time = transform.Find("MapPanel/Timer").GetComponent(); level = transform.Find("MapPanel/Level/Text").GetComponent(); mapName = transform.Find("MapPanel/MapName").GetComponent(); distance = transform.Find("MapPanel/Distance").GetComponent(); country = transform.Find("MapPanel/Country").GetComponent(); altudeGraph = transform.Find("MapPanel/AltudeGraph").GetComponent(); #endregion #region 骑行记录 rideTime = transform.Find("TimePanel/Timer").GetComponent(); rideDistance = transform.Find("DistancePanel/Distance").GetComponent(); totalClimbed = transform.Find("FitPanel/TotalClimbedView/Value").GetComponent(); wkgText = transform.Find("FitPanel/FTPView/Value").GetComponent(); avCadence = transform.Find("FitPanel/CadenceView/Value").GetComponent(); avHeatrate = transform.Find("FitPanel/HeartView/Value").GetComponent(); maxPower = transform.Find("FitPanel/MaxPowerView/Value").GetComponent(); avPower = transform.Find("FitPanel/AveragePowerView/Value").GetComponent(); maxSpeed = transform.Find("FitPanel/MaxSpeedView/Value").GetComponent(); avSpeed = transform.Find("FitPanel/AverageSpeed/Value").GetComponent(); #endregion goResultBtn = transform.Find("ConFirmButton").gameObject; cancelBtn = transform.Find("CloseButton").gameObject; } public void InjectController(CyclingController controller) { cyclingController = controller; cyclingController.AddEvent(goResultBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, GoResult); cyclingController.AddEvent(cancelBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel); } private void GoResult(BaseEventData baseEventData) { if (App.MainSceneParam.ContainsKey("Name")) { App.MainSceneParam["Name"] = "UserInfoPanel"; } else { App.MainSceneParam.Add("Name", "UserInfoPanel"); } SceneManager.LoadScene("MainScene"); } private void Cancel(BaseEventData baseEventData) { SceneManager.LoadScene("MainScene"); } public void SetDataSource(RecorderDataModel record) { var route = record.CurrentRoute.RouteInstance; //绑定路书信息 date.text = record.StartTime.ToShortDateString(); time.text = record.StartTime.ToShortTimeString(); level.text = route.Hard; mapName.text = route.Name; distance.text = route.Distance.ToString("f1")+"KM"; country.texture = cyclingController.GetCountryImageByCode(route.CountryCode); Utils.DisplayImage(altudeGraph, route.AltitudeGraph); //绑定骑行记录结果 rideTime.text = Helper.FormatTicks(record.RiderDatas.Count); rideDistance.text = record.RiderDatas.Last()._Distance.ToString("f1")+"KM"; totalClimbed.text = record.RiderDatas.Last()._TotalClimb.ToString("f1"); var power = Math.Round(record.RiderDatas.Average(c => c._Power),0); avPower.text = power.ToString(); maxPower.text = record.RiderDatas.Max(c => c._Power).ToString("f0"); avHeatrate.text = record.RiderDatas.Average(c => c._HeartRate.GetValueOrDefault(0)).ToString("f0"); avSpeed.text = record.RiderDatas.Average(c => c._Speed).ToString("f1"); maxSpeed.text = record.RiderDatas.Max(c => c._Speed).ToString("f1"); wkgText.text = Math.Round(power / record.CurrentUser.Weight,2).ToString(); avCadence.text = record.RiderDatas.Average(c => c._Cadence).GetValueOrDefault(0).ToString("f0"); } } }