using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using UnityEngine; public static class PFConstants { /// /// 课程训练保存在本地的路径 /// public static string MapWorkoutRecordFolder { get { if(!Directory.Exists(Application.persistentDataPath + "/MapWorkoutRecords/")){ Directory.CreateDirectory(Application.persistentDataPath + "/MapWorkoutRecords/"); } return Application.persistentDataPath + "/MapWorkoutRecords/"; } } public static string MapWorkoutRecordTempFolder { get { if (!Directory.Exists(Application.persistentDataPath + "/MapWorkoutTempRecords/")) { Directory.CreateDirectory(Application.persistentDataPath + "/MapWorkoutTempRecords/"); } return Application.persistentDataPath + "/MapWorkoutTempRecords/"; } } /// /// 设备连接缓存在本地的路径 /// public static string DeviceCacheFolder { get { return Application.persistentDataPath; } } public static string VideoFolder { get { return Application.streamingAssetsPath+ @"/AVProVideoSamples"; } } public static string LogFolder { get { if (!Directory.Exists(Application.persistentDataPath + "/Logs/")) { Directory.CreateDirectory(Application.persistentDataPath + "/Logs/"); } return Application.persistentDataPath + "/Logs/"; } } public static Color Green => new Color(0.1529412f, 0.8901961f, 0.3882353f, 0.6f); public static Color Yellow => new Color(0.8901961f, 0.8313726f, 0.1529412f, 0.6f); public static Color Orange => new Color(0.8901961f, 0.5686275f, 0.1529412f, 0.6f); public static Color Red => new Color(0.8901961f, 0.2313726f, 0.1529412f, 0.6f); public static Color Pink => new Color(0.9764706f, 0.1882353f, 0.5254902f, 1f); public static Color grey => new Color(0.3607843f, 0.3607843f, 0.4313726f, 1f); public static Color Dark => new Color(0.1372549f, 0.1372549f, 0.1764706f, 1f);//23232D public static Color LightGrey => new Color(0.3607843f, 0.3607843f, 0.4313726f, 1f); // 5C5C6E }