using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace Assets.Scenes.Ride.Scripts { public class NearByHeadScript :MonoBehaviour { private Text Title; private Text OnlineUserNum; private void Start() { Title = transform.Find("Title").GetComponent(); OnlineUserNum = transform.Find("NearByView/OnlineUserNum").GetComponent(); } float t = 1; private void Update() { t -= Time.deltaTime; while (t < 0) { OnlineUserNum.text = MapUDPService.GetNearRiderCount().ToString(); t = 1; } } } }