using Assets.Scripts.Apis.Models; using Assets.Scripts.UI.Prefab.Login; using Assets.Scenes.Ride.Scripts.Model; using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Net; using System.Globalization; using System.Threading; using Assets.Scripts.Devices; using Assets.Scripts; using System; public static class App { public static string Host = "http://192.168.0.101:5085/"; public static string AppVersion = Application.version; public static int RouteIdParam = 0; public static UserResultModel CurrentUser { get; set; } #if !(UNITY_ANDROID || UNITY_IOS) //pc版微信id public static string WxAppId => "wx9e8ca734e024f084"; #else //移动版微信id public static string WxAppId => "wxe3573a84e7e29902"; #endif public static string MapBoxAccessToken => "pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA"; public static double latitude { get; internal set; } public static double longitude { get; internal set; } public static bool FromLogin => false; public static bool? _IsRowerMode = null; public static bool? IsRowerMode { get => _IsRowerMode; set { PlayerPrefs.SetString("IsRowerMode",value.ToString()); _IsRowerMode = value; } } /// /// 场景跳转传值 /// Name,MapListPanel /// xxx,bbb /// public static System.Collections.Generic.Dictionary MainSceneParam = new Dictionary(); public static IDictionary TextureCache = new Dictionary(); public static Texture CurrentUserHeadTexture; public static RouteResult routeResult;//骑行记录向骑行场景传值 public static Texture DefaultRotateTexture; //全局用 输入框或者下拉框修改标志位 public static bool isChanged { get; set; } public static string notifyContent { get; internal set; } public static RideSetting RideSetting = new RideSetting(); public static string pageName { get; set; } public static int firstEnter { get; set; } public static IPEndPoint UdpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000); public static IPEndPoint TcpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.102"), 21001); public static UpdateModel UpdateObject { get; set; } public static int CompetionId { get; set; }//比赛id //public static string AppDownloadUrl { get; internal set; } //public static string AppVersionCode { get; internal set; } public static List JoinedCompetitionList { get; set; }//我参加的比赛 public static List CompetitionIdList = new List(); private static MainDeviceAdapter mainDeviceAdapter; public static MainDeviceAdapter MainDeviceAdapter { get { if (mainDeviceAdapter == null) { mainDeviceAdapter = new MainDeviceAdapter(); } return mainDeviceAdapter; } } public static string CurrentScene { get; set; }//当前场景 public static float? topRectStartX { get; internal set; } public static WeChatController weChatController = WeChatController.Instance; public static ImageSelectorController imageSelectorController = ImageSelectorController.Instance; public static Vector2 MobileResolution = new Vector2(844f, 390f);//移动端分辨率 public static Vector2 PcResolution = new Vector2(1600f, 900f);//PC端分辨率 public static int autoClearTimes = 30; public readonly static double width = Screen.width; public readonly static double height = Screen.height; public readonly static bool isFullScreen = width / height > 1.8; public static float canvasWidth { get; set; } static App() { #if !UNITY_EDITOR Host = "http://192.168.0.101:5085/"; UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); //Host = "https://wx.powerfun.com.cn/"; //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); #endif var isRower = PlayerPrefs.GetString("IsRowerMode"); if (!string.IsNullOrEmpty(isRower)) { App._IsRowerMode = bool.Parse(isRower); } Screen.sleepTimeout = SleepTimeout.NeverSleep; //Debug.Log(TimeSpan.FromSeconds(1).ToString(@"mm\:ss")); } }