using UnityEngine; using UnityEditor; namespace AppCenterEditor { public class AppCenterEditorHeader : Editor { public static void DrawHeader(float progress = 0f) { if (AppCenterEditorHelper.uiStyle == null) return; using (new AppCenterGuiFieldHelper.UnityHorizontal(AppCenterEditorHelper.uiStyle.GetStyle("gpStyleHeaderWrapper"))) { //using Begin Vertical as our container. using (new AppCenterGuiFieldHelper.UnityHorizontal(GUILayout.Height(52))) { EditorGUILayout.LabelField("", AppCenterEditorHelper.uiStyle.GetStyle("acLogo"), GUILayout.MaxHeight(60), GUILayout.Width(60)); EditorGUILayout.LabelField("App Center", AppCenterEditorHelper.uiStyle.GetStyle("gpStyleGray2"), GUILayout.MinHeight(52)); //end the vertical container } } ProgressBar.Draw(); } } }