using System; using UnityEngine; namespace AppCenterEditor { class LocalLogger: IEdExLogger { public void LogWithTimeStamp(string message) { Debug.Log(GetUniqueMessage(message)); } public void LogWarning(string message) { Debug.LogWarning(GetUniqueMessage(message)); } public void LogError(string message) { Debug.LogError(GetUniqueMessage(message)); } public void Log(string message) { Debug.Log(message); } private string GetUniqueMessage(string message) { // Return unique message in order to distinguish similar messages. return string.Format("[App Center EdEx MSG{0}] {1}", DateTime.Now.Millisecond, message); } } }