using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scenes.Ride.Scripts.Model
{
public abstract class BaseRider
{
//internal static MapWorkoutService service = new MapWorkoutService();
public abstract RiderType riderType { get; }
///
/// 用户Id
///
public int UserId { get; set; }
public double Power { get; set; }
public double HeartRate { get; set; }
public double Cadence { get; set; }
///
/// 骑行秒数
///
public int TotalTicks { get; set; }
///
/// 骑行毫秒数
///
public int TotoalMillisecondTicks { get; set; }
public string InMapId
{
get
{
return this.riderType.ToString() + "-" + UserId;
}
}
///
/// 用户姓名
///
public string NickName { get; set; }
///
/// 微信头像
///
public string WxHeadImg { get; set; }
///
/// 最后骑行的距离
///
public double EndDistance { get; set; }
///
/// 是否是当前登陆人
///
public bool IsSelf
{
get
{
return this.UserId == App.CurrentUser.Id;
}
}
///
/// 圆形头像
///
public string CircHeadImg
{
get
{
return "";
}
}
}
}