using Assets.Cyp.Common; using Assets.Scripts.Apis.Models; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class MyMap { public string name { get; set; } public int rank { get; set; } public string image { get; set; } } public class MapScript : MonoBehaviour { // Start is called before the first frame update //[SerializeField] Text text; //[SerializeField] GameObject panel; //[SerializeField] RawImage rawImage; void Start() { } // Update is called once per frame void Update() { } public void Initial(MapRoute myMap) { gameObject.GetComponent