using System; using UnityEngine; using UnityEngine.UI; namespace Assets.Scripts.UI.Control { public class PFUIPageButton : PFUIComponentBase { public Text pageIndexText; public GameObject clickImage; public int PageIndex { get; set; } public void SetPageIndex(int pageIndex) { PageIndex = pageIndex; pageIndexText.text = $"{pageIndex + 1}";//pageIndex 从0开始 } public void ShowLight() { clickImage.SetActive(true); } public void ShowShadow() { clickImage.SetActive(false); } } }