using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class DemoScript : MonoBehaviour { [SerializeField] Button button; // Start is called before the first frame update void Start() { button.onClick.AddListener(()=> { SceneManager.UnloadSceneAsync("4-Demo"); }); } // Update is called once per frame void Update() { } }