using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace Assets.Scripts.Devices { class MobileInfo : MonoBehaviour { Text BatteryText { get; set; } Text TimeText { get; set; } private void Start() { BatteryText = transform.Find("BatteryText").GetComponent(); TimeText = transform.Find("TimeText").GetComponent(); } private void Update() { BatteryText.text = $"{Math.Round(SystemInfo.batteryLevel * 100, 0)}%"; TimeText.text = DateTime.Now.ToString("HH:mm"); } } }