using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; using DG.Tweening; using UnityEngine.SceneManagement; using UnityEngine.EventSystems; namespace Assets.Scripts.Scenes.VideoRide { public class VideoLoading : MonoBehaviour { Button download { get; set; } UnityWebRequest request { get; set; } VideoGameManager manager { get; set; } // Start is called before the first frame update void Start() { manager = FindObjectOfType(); var button = transform.Find("Panel/Button").GetComponent