using Assets.Scripts; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class HomeController : MonoBehaviour { [SerializeField] Text Ftp; [SerializeField] RawImage Avatar; [SerializeField] Text Weight; [SerializeField] Text WKG; [SerializeField] Text Calories; [SerializeField] Text KM; [SerializeField] Text Climb; [SerializeField] Text NickName; [SerializeField] Button More; // Start is called before the first frame update void Start() { var parent = Utils.FindUpParent(gameObject.transform); if (parent.Find("ToastContainer") == null) { var toast = Instantiate(Resources.Load("UI/Prefab/ToastContainer")); toast.name = "ToastContainer"; toast.GetComponent().position = new Vector3(Screen.width / 2, Screen.height / 2, 0); toast.transform.parent = parent; } if (ConfigHelper.CurrentUser != null) { SetCurrentUser(); GetSummary(); } if (More != null) { More.onClick.AddListener(MoreFunc); } } void MoreFunc() { Utils.showToast(gameObject, "更多信息", 1); } void SetCurrentUser() { var user = ConfigHelper.CurrentUser; Ftp.text = user.FTP.ToString(); Weight.text = user.Weight.ToString(); WKG.text = $"{user.Weight}KG/{user.BicycleWeight}KG"; NickName.text = user.Nickname; Utils.DisplayImage(StartCoroutine, Avatar, user.WxHeadImg); } void GetSummary() { var res = ConfigHelper.userApi.GetSummary(); if (res.result) { KM.text = $"{res.data.TotalDistance.ToString("#0.00")}KM"; Climb.text = $"{res.data.TotalClimb.ToString()}M"; Calories.text = $"{res.data.Kcal.ToString()}KCAL"; //Calories.text = res.data. } else { Utils.showToast(gameObject, res.errMsg); } //var res = await NoAuthApi.GetCurrentUser(); //if (res.result) //{ // Global.CurrentUser = res.data; // SetCurrentUser(); //} //else //{ // Utils.showToast(gameObject, res.errMsg); //} } // Update is called once per frame void Update() { } }