using Assets.Scripts; using Assets.Scripts.Apis; using Assets.Scripts.Apis.Models; using DG.Tweening; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class QuickLoginUser : MonoBehaviour { QUserInfo user; Transform top; // Start is called before the first frame update void Start() { } public void Initial(QUserInfo user,Transform top) { if (user == null) return; this.top = top; UIManager.AddEvent(gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) => { goMain(); }); //transform.GetComponent