using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.Scripts.Apis.Models { public class GameRoomModel { public int Id { get; set; } public string Name { get; set; } public DateTime StartTime { get; set; } public int CloseTime { get; set; } public int MaxMembers { get; set; } public int UserId { get; set; } public string NickName { get; set; } public int Status { get; set; } public string WxHeadImg { get; set; } public string MapRouteName { get; set; } public bool Enable3D { get; set; } public bool EnableAR { get; set; } public bool IsLock { get; set; } public string AltitudeGraph { get; set; } public double AverageGrade { get; set; } public double Distance { get; set; } public double TotalClimb { get; set; } } }