using DG.Tweening; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; public class RaceMaskScript : MonoBehaviour, IPointerEnterHandler,IPointerExitHandler { public void OnPointerEnter(PointerEventData eventData) { GetComponent().DOFade(1, 0.5f); } public void OnPointerExit(PointerEventData eventData) { GetComponent().DOFade(0, 0.5f); } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }