using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.AR { public enum ARGameObjectType { Sign, Box, Sphere, SplitGate, FinishGate, Bariccade, Custom, } public enum CameraDistance { FirstPerson, Near, Middle, Far, } public enum VideoPlayMode { Front, AutoPanorama, Rear, } }