65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT license.
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using System;
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using System.Collections.Generic;
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using Microsoft.AppCenter.Unity.Analytics.Internal;
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namespace Microsoft.AppCenter.Unity.Analytics
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{
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#if UNITY_IOS
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using RawType = System.IntPtr;
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#elif UNITY_ANDROID
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using RawType = UnityEngine.AndroidJavaObject;
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#elif UNITY_WSA_10_0 && !UNITY_EDITOR
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using RawType = Dictionary<string, string>;
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#else
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using RawType = System.Object;
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#endif
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public class EventProperties
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{
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private readonly RawType _rawObject;
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internal RawType GetRawObject()
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{
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return _rawObject;
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}
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public EventProperties()
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{
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_rawObject = EventPropertiesInternal.Create();
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}
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public EventProperties Set(string key, string val)
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{
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EventPropertiesInternal.SetString(_rawObject, key, val);
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return this;
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}
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public EventProperties Set(string key, DateTime val)
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{
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EventPropertiesInternal.SetDate(_rawObject, key, val);
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return this;
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}
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public EventProperties Set(string key, long val)
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{
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EventPropertiesInternal.SetNumber(_rawObject, key, val);
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return this;
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}
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public EventProperties Set(string key, double val)
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{
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EventPropertiesInternal.SetNumber(_rawObject, key, val);
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return this;
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}
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public EventProperties Set(string key, bool val)
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{
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EventPropertiesInternal.SetBool(_rawObject, key, val);
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return this;
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}
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}
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}
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