2021-03-30 17:27:50 +08:00

13 lines
230 B
C#

namespace Mapbox.Editor
{
using UnityEditor;
using Mapbox.Unity.MeshGeneration.Factories;
[CustomEditor(typeof(AbstractTileFactory))]
public class FactoryEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}