powerfun-unity/Assets/Mapbox/Unity/Utilities/GameObjectExtensions.cs
2021-03-30 17:27:50 +08:00

19 lines
360 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class GameObjectExtensions
{
public static void Destroy(this Object obj, bool deleteAsset = false)
{
if (Application.isEditor && !Application.isPlaying)
{
GameObject.DestroyImmediate(obj, deleteAsset);
}
else
{
GameObject.Destroy(obj);
}
}
}