powerfun-unity/Assets/Mapbox/Unity/Utilities/SingletonScriptableObject.cs
2021-03-30 17:27:50 +08:00

21 lines
390 B
C#

namespace Mapbox.Unity.Utilities
{
using System.Linq;
using UnityEngine;
public abstract class SingletonScriptableObject<T> : ScriptableObject where T : ScriptableObject
{
static T _instance = null;
public static T Instance
{
get
{
if (!_instance)
{
_instance = Resources.FindObjectsOfTypeAll<T>().FirstOrDefault();
}
return _instance;
}
}
}
}