2021-12-28 11:25:09 +08:00

102 lines
3.3 KiB
C#

using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.UI.UIEffect.Editors
{
/// <summary>
/// UIEffect editor.
/// </summary>
[CustomEditor(typeof(UIGradient))]
[CanEditMultipleObjects]
public class UIGradientEditor : Editor
{
public override void OnInspectorGUI()
{
serializedObject.Update();
//================
// Direction.
//================
var spDirection = serializedObject.FindProperty("m_Direction");
EditorGUILayout.PropertyField(spDirection);
//================
// Color.
//================
var spColor1 = serializedObject.FindProperty("m_Color1");
var spColor2 = serializedObject.FindProperty("m_Color2");
var spColor3 = serializedObject.FindProperty("m_Color3");
var spColor4 = serializedObject.FindProperty("m_Color4");
switch ((UIGradient.Direction)spDirection.intValue)
{
case UIGradient.Direction.Horizontal:
EditorGUILayout.PropertyField(spColor1, new GUIContent("Left"));
EditorGUILayout.PropertyField(spColor2, new GUIContent("Right"));
break;
case UIGradient.Direction.Vertical:
EditorGUILayout.PropertyField(spColor1, new GUIContent("Top"));
EditorGUILayout.PropertyField(spColor2, new GUIContent("Bottom"));
break;
case UIGradient.Direction.Angle:
EditorGUILayout.PropertyField(spColor1, new GUIContent("Color 1"));
EditorGUILayout.PropertyField(spColor2, new GUIContent("Color 2"));
break;
case UIGradient.Direction.Diagonal:
Rect r = EditorGUILayout.GetControlRect(false, 34);
r = EditorGUI.PrefixLabel(r, new GUIContent("Diagonal Color"));
float w = r.width / 2;
EditorGUI.PropertyField(new Rect(r.x, r.y, w, 16), spColor3, GUIContent.none);
EditorGUI.PropertyField(new Rect(r.x + w, r.y, w, 16), spColor4, GUIContent.none);
EditorGUI.PropertyField(new Rect(r.x, r.y + 18, w, 16), spColor1, GUIContent.none);
EditorGUI.PropertyField(new Rect(r.x + w, r.y + 18, w, 16), spColor2, GUIContent.none);
break;
}
//================
// Angle.
//================
if ((int)UIGradient.Direction.Angle <= spDirection.intValue)
{
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Rotation"));
}
//================
// Offset.
//================
if ((int)UIGradient.Direction.Diagonal == spDirection.intValue)
{
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Offset1"), new GUIContent("Vertical Offset"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Offset2"), new GUIContent("Horizontal Offset"));
}
else
{
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Offset1"), new GUIContent("Offset"));
}
//================
// Advanced options.
//================
EditorGUILayout.Space();
EditorGUILayout.LabelField("Advanced Options", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
{
//if ((target as UIGradient).targetGraphic is Text)
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_GradientStyle"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_ColorSpace"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_IgnoreAspectRatio"));
}
EditorGUI.indentLevel--;
serializedObject.ApplyModifiedProperties();
}
}
}