528 lines
18 KiB
C#
528 lines
18 KiB
C#
using Assets.Scripts;
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using Assets.Scripts.Apis;
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using Assets.Scripts.Apis.Models;
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using Assets.Scripts.UI.Prefab.MapList;
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using DG.Tweening;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class MapListController : PFUIPanel
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{
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// Start is called before the first frame update
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[SerializeField] GameObject map;
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[SerializeField] GameObject content;
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[SerializeField] GameObject scroll;
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[HideInInspector] public int pageIndex = 0;
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#if UNITY_ANDROID || UNITY_IOS
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[HideInInspector] public int pageSize = 21;
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#else
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[HideInInspector] public int pageSize = 20;
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#endif
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[HideInInspector] public string hard = "全部";
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private Transform distanceOptions;
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private Transform diffOptions;
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private Transform tdContainer;
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private Transform favContainer;
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private Transform sorts;
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private Transform sortDir;
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private Transform searchInput;
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//private Transform distanceOption;
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//private Transform distanceOption;
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private Button returnBtn;
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GameObject btnMapMode;
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public GameObject Content {
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get
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{
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return content;
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}
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}
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private bool isEnd = false;
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private Transform topContainer;
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void ResetPage()
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{
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var rect = transform.GetComponent<RectTransform>();
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rect.offsetMax = new Vector2(rect.offsetMax.x, 0);
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rect.offsetMin = new Vector2(rect.offsetMin.x, 0);
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rect.localScale = Vector3.one;
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rect.localPosition = Vector3.zero;
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}
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protected override void Start()
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{
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#if (UNITY_ANDROID || UNITY_IOS)
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topContainer = transform.Find("Top");
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ResetPage();
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//var rectTransform = transform.GetComponent<RectTransform>();
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//var offsetMax = rectTransform.offsetMax;
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//rectTransform.offsetMax = new Vector2(0, offsetMax.y);
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//var offsetMin = rectTransform.offsetMin;
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//rectTransform.offsetMin = new Vector2(0, offsetMin.y);
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var widthDelta = (transform.parent.parent.GetComponent<RectTransform>().sizeDelta.x -
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transform.GetComponent<RectTransform>().sizeDelta.x)/2;
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//筛选按钮
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var topRect = topContainer.GetComponent<RectTransform>();
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topRect.localPosition = new Vector3(topRect.localPosition.x - widthDelta
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, topRect.localPosition.y, topRect.localPosition.z);
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if (!App.topRectStartX.HasValue)
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{
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App.topRectStartX = topRect.localPosition.x;
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}
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if (App.isFullScreen)
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{
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topRect.sizeDelta = new Vector2(topRect.sizeDelta.x + 20, topRect.sizeDelta.y);
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}
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var mc = transform.Find("MC");
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UIManager.AddEvent(transform.Find("SwitchMode/BtnFilter").gameObject, EventTriggerType.PointerClick, b =>
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{
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topContainer.DOLocalMoveX(App.topRectStartX.Value + topRect.rect.width, 0.3f);
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mc.gameObject.SetActive(true);
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mc.GetComponent<CanvasGroup>().alpha = 0;
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mc.GetComponent<CanvasGroup>().DOFade(1, 0.3f);
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});
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UIManager.AddEvent(mc.gameObject, EventTriggerType.PointerClick, b =>
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{
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topContainer.DOLocalMoveX(App.topRectStartX.Value, 0.3f);
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mc.GetComponent<CanvasGroup>().DOFade(0, 0.3f).onComplete = () =>
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{
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mc.gameObject.SetActive(false);
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};
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});
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map = Resources.Load<GameObject>("UI/Prefab/MapList/MapItem-Mobile");
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#else
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topContainer = transform.Find("Panel").Find("Top");
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#endif
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#if UNITY_STANDALONE_WIN
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btnMapMode = this.transform.Find("SwitchMode").gameObject;
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SetRounded(btnMapMode.transform, 64);
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UIManager.AddEvent(btnMapMode.transform.Find("GoList").gameObject, EventTriggerType.PointerClick, (e) =>
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{
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Application.OpenURL("http://192.168.0.101:3081/Mine/Upload?token="+ App.CurrentUser.cookie);
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});
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#endif
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transform.Find("MainNav").GetComponent<MainNav>().ShowBack();
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sort = "Near";
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sortDire = "asc";
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//if (hardSelector != null)
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//{
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// hardSelector.onValueChanged.AddListener(ChangeHard);
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//}
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//ApiBase.SetCookie("15A37DF28842CBA8E4E550BFA24186C8222D392F3EE18D9E95A49CC32796D2E3F6E40385C6A114942546EE1DD793DF34880DE48090B91AD2460EB887B59664BB3965F3371DDA1F1401EC7F27C5A1084566E47069F12CB6BBC0BC7A84ADC5582B");
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if (content!=null)
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{
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//var transform = content.transform.GetComponent<RectTransform>();
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//var layout = content.GetComponent<GridLayoutGroup>();
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//if (layout != null)
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//{
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// var width = transform.rect.width;
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// layout.cellSize = new Vector2((width - 120) / 5, (width - 120) / 5);
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//}
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}
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distanceOptions = topContainer.Find("distanceOptions");
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if (distanceOptions != null)
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{
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var dDropdown = distanceOptions.GetComponent<Dropdown>();
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dDropdown.options = MapFilterOptions.distances;
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dDropdown.onValueChanged.AddListener(ChangeDistance);
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}
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diffOptions = topContainer.Find("DifficultyContainer");
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if (diffOptions != null)
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{
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foreach (Transform t in diffOptions)
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{
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var button = t.GetComponent<Button>();
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var image = t.GetComponent<Image>();
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var text = t.Find("Text").GetComponent<Text>();
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UIManager.AddEvent(button.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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ColorUtility.TryParseHtmlString("#23232D", out Color c1);
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if (image.color.r == c1.r && image.color.g == c1.g && image.color.b == c1.b)
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{
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ColorUtility.TryParseHtmlString("#F93086", out Color c);
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image.color = c;
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text.color = new Color(1, 1, 1, 1);
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hands.Add(MapFilterOptions.diffDict[text.text]);
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}
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else
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{
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ColorUtility.TryParseHtmlString("#6E6E7D", out Color c);
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image.color = c1;
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text.color = new Color(1, 1, 1, 1);
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hands.Remove(MapFilterOptions.diffDict[text.text]);
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}
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scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
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Refresh();
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});
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//button.onClick.AddListener();
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}
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}
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BindHeadImage();
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Refresh();
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if (scroll != null)
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{
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//scroll.GetComponent<ScrollRect>().onValueChanged.AddListener((v) =>
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//{
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// OnEndDrag(null);
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//});
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UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag);
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}
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//UIManager.AddEvent(transform.Find("Panel").Find("Top"))
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//var obj = Instantiate(Resources.Load<GameObject>("Canvas"));
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//obj.transform.parent = transform.parent;
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var btnQuit = this.transform.Find("BtnQuit");
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if(btnQuit != null)
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{
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returnBtn = btnQuit.GetComponent<Button>();
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UIManager.AddEvent(returnBtn.gameObject, EventTriggerType.PointerClick, (e) =>
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{
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UIManager.ShowHomePanel();
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});
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}
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tdContainer = topContainer.Find("3dContainer");
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favContainer = topContainer.Find("FavContainer");
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if (tdContainer != null)
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{
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UIManager.AddEvent(tdContainer.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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var gou = tdContainer.Find("Gou").gameObject;
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bool v = !gou.activeSelf;
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gou.SetActive(v);
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is3d = v;
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Refresh();
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});
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}
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if (favContainer != null)
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{
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UIManager.AddEvent(favContainer.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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var gou = favContainer.Find("Gou").gameObject;
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bool v = !gou.activeSelf;
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gou.SetActive(v);
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isFav = v;
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Refresh();
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});
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}
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searchInput = topContainer.Find("SearchInput");
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if (searchInput != null)
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{
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searchInput.GetComponent<InputField>().onEndEdit.AddListener((s) =>
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{
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var t = searchInput.GetComponent<InputField>().text;
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ftname = t;
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});
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UIManager.AddEvent(searchInput.Find("Button").gameObject, EventTriggerType.PointerClick, (b) =>
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{
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onEndEdit();
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});
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}
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sorts = topContainer.Find("FilterOptions");
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if (sorts != null)
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{
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var drop = sorts.GetComponent<Dropdown>();
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drop.options = MapFilterOptions.sorts;
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drop.value = 0;
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drop.onValueChanged.AddListener((int index)=>
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{
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var text = drop.options[index].text;
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sort = MapFilterOptions.sortsDict[text];
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if (sort == "Trend")
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{
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sort = "Hot";
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}
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var image = sortDir.Find("Image").GetComponent<Image>();
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if (sort == "Near")
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{
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image.sprite = Resources.Load<Sprite>("Images/UP");
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sortDire = "asc";
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}
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else
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{
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image.sprite = Resources.Load<Sprite>("Images/DOWN");
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sortDire = "desc";
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}
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Refresh();
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});
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}
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sortDir = topContainer.Find("Dir");
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if (sortDir)
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{
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var image = sortDir.Find("Image").GetComponent<Image>();
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UIManager.AddEvent(sortDir.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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if (image.sprite.name == "DOWN")
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{
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image.sprite = Resources.Load<Sprite>("Images/UP");
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sortDire = "asc";
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}
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else
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{
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image.sprite = Resources.Load<Sprite>("Images/DOWN");
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sortDire = "desc";
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}
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Refresh();
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});
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//sortDir.GetComponent<Button>().onClick.AddListener();
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}
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caches = new Dictionary<string, Texture>();
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}
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void onEndEdit()
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{
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var t = searchInput.GetComponent<InputField>().text;
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ftname = t;
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Refresh();
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}
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/// <summary>
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/// 绑定头像
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/// </summary>
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void BindHeadImage()
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{
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var headImage = this.transform.Find("HeadImage").GetComponent<RawImage>();
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var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
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var rect = ((RectTransform)headImage.transform).rect;
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material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
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headImage.material = material;
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//if (App.FromLogin)
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//{
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Utils.DisplayHead(headImage, App.CurrentUser.WxHeadImg);
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//}
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UIManager.AddEvent(headImage.gameObject, EventTriggerType.PointerClick, (e) =>
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{
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UIManager.ShowUserInfoPanel();
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});
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}
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private void OnEndDrag(BaseEventData arg0)
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{
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var scrollrect = scroll.GetComponent<ScrollRect>();
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Debug.Log(scrollrect.verticalNormalizedPosition);
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if (scrollrect.verticalNormalizedPosition <= 0)
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{
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pageIndex++;
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GetList();
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}
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if (scrollrect.verticalNormalizedPosition >= (pageIndex == 0 ? 1.2:1))
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{
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Refresh();
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}
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}
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private void ChangeDistance(int index)
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{
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var text = distanceOptions.GetComponent<Dropdown>().options[index].text;
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distance = MapFilterOptions.distanceDict[text];
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scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
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Refresh();
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//var text = hardSelector.options[index].text;
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//if (text == "全部难度")
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//{
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//}
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}
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//查询条件
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string ftname = "";
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string distance = "";
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List<string> hands = new List<string>();
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bool is3d = false,isFav = false,isMine = false,isRecent = false;
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string sort = "",sortDire = "";
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//string name = "";
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//string name = "";
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async void GetList()
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{
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if (isEnd) return;
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var res = await ConfigHelper.mapApi.GetList(pageIndex, pageSize, ftname,distance,string.Join(",",hands),is3d,sort,sortDire,isFav,isMine,isRecent);
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if (res.result)
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{
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if (res.data.Count == 0)
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{
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if (pageIndex != 0)
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{
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isEnd = true;
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scroll.transform.Find("Error").gameObject.SetActive(false);
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}
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else
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{
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Debug.Log("当前没查到内容");
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scroll.transform.Find("Error").gameObject.SetActive(true);
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}
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}
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else
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{
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isEnd = false;
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DisplayMaps(res.data);
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scroll.transform.Find("Error").gameObject.SetActive(false);
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}
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}
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}
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Dictionary<string, Texture> caches = null;
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void DisplayMaps(List<MapRoute> list)
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{
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if (map != null)
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{
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foreach (var item in list)
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{
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var obj = Instantiate(map);
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obj.GetComponent<MapItem>().Initial(item, caches);
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//obj.SendMessage("Initial", );
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obj.transform.SetParent(content.transform);
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obj.transform.localScale = new Vector3(1, 1, 1);
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}
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}
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}
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public void Refresh()
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{
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content.transform.DestroyChildren();
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HandleType();
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pageIndex = 0;
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isEnd = false;
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GetList();
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}
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public void ResetPanel()
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{
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#if !(UNITY_ANDROID || UNITY_IOS)
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var routeTypeName = transform.Find("Panel/Top/RouteTypeName");
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#else
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var routeTypeName = transform.Find("Panel/RouteTypeName");
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#endif
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routeTypeName.GetComponent<Text>().text = App.GetLocalString(App.CurrentRouteType);
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if (searchInput != null)
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{
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//empty Data
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ftname = string.Empty;
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hands = new List<string>();
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var text = distanceOptions.GetComponent<Dropdown>().options[0].text;
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distance = MapFilterOptions.distanceDict[text];
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is3d = false;
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isFav = false;
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//empty ui
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searchInput.GetComponent<InputField>().text = string.Empty;
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var dDropdown = distanceOptions.GetComponent<Dropdown>();
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dDropdown.value = 0;
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if (diffOptions != null)
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{
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foreach (Transform t in diffOptions)
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{
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var button = t.GetComponent<Button>();
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var image = t.GetComponent<Image>();
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var buttonText = t.Find("Text").GetComponent<Text>();
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ColorUtility.TryParseHtmlString("#23232D", out Color c);
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//ColorUtility.TryParseHtmlString("#F93086", out Color c);
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image.color = c;
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buttonText.color = new Color(1, 1, 1, 1);
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}
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}
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var isfav = favContainer.Find("Gou").gameObject;
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isfav.SetActive(false);
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var is3dUI = tdContainer.Find("Gou").gameObject;
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is3dUI.SetActive(false);
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if (sorts != null)
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{
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var drop = sorts.GetComponent<Dropdown>();
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drop.value = 0;
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}
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Refresh();
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}
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}
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void HandleType()
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{
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isRecent = false;
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isFav = false;
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isMine = false;
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if (App.CurrentRouteType == "My Upload")
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{
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isMine = true;
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}
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else if (App.CurrentRouteType == "My Collection" || topContainer.Find("FavContainer/Gou").gameObject.activeInHierarchy)
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{
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isFav = true;
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}
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else if (App.CurrentRouteType == "Recent Routes")
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{
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isRecent = true;
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}
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#if UNITY_STANDALONE_WIN
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btnMapMode.SetActive(App.CurrentRouteType == "My Upload");
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#endif
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topContainer.Find("FavContainer").gameObject.SetActive(App.CurrentRouteType != "My Collection");
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}
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void ResetList()
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{
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distance = "";
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hands = new List<string>();
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name = "";
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Refresh();
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}
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// Update is called once per frame
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bool startMouse = false;
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void Update()
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{
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if (Input.GetAxis("Mouse ScrollWheel") != 0)
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{
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if (scroll.GetComponent<ScrollRect>().verticalNormalizedPosition <= 0 ||
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scroll.GetComponent<ScrollRect>().verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1))
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{
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startMouse = true;
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}
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}
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else
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{
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if (startMouse)
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{
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startMouse = false;
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OnEndDrag(null);
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}
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}
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if (Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Return))
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{
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onEndEdit();
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}
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}
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public override void Show()
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{
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base.Show();
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if (App.TextureCache.ContainsKey("rotateImage"))
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{
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transform.Find("RawImage").GetComponent<RawImage>().texture = App.TextureCache["rotateImage"];
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}
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else if(App.DefaultRotateTexture!=null)
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{
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transform.Find("RawImage").GetComponent<RawImage>().texture = App.DefaultRotateTexture;
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}
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#if UNITY_ANDROID || UNITY_IOS
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ResetPage();
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#endif
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ResetPanel();
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transform.MyDOFade();
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}
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protected override void OnDestroy()
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{
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caches = null;
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Resources.UnloadUnusedAssets();
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GC.Collect();
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Debug.Log("list empty");
|
|
}
|
|
}
|