powerfun-unity/Assets/Scenes/Ride/Scripts/OtherPlayerController.cs

21 lines
530 B
C#

using System;
namespace Assets.Scenes.Ride.Scripts
{
public class OtherPlayerController : AbstractPlayer
{
protected override void Init()
{
base.Init();
SetStart();//自动开始
}
protected override void Compute()
{
power = 900;//功率
speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight);
distance = Math.Round(speed / 3600, 6);
totalDistance += distance;
}
}
}