18 lines
453 B
C#
18 lines
453 B
C#
using Assets.Scripts.Apis.Models;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class App
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{
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public static string Host = "http://192.168.0.97:5082/";
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public static string AppVersion = "1.0.0";
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public static int RouteIdParam = 0;
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public static UserResultModel CurrentUser { get; set; }
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public static IDictionary<string,Texture> TextureCache = new Dictionary<string, Texture>();
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}
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