2021-04-12 17:35:56 +08:00

18 lines
453 B
C#

using Assets.Scripts.Apis.Models;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class App
{
public static string Host = "http://192.168.0.97:5082/";
public static string AppVersion = "1.0.0";
public static int RouteIdParam = 0;
public static UserResultModel CurrentUser { get; set; }
public static IDictionary<string,Texture> TextureCache = new Dictionary<string, Texture>();
}