2022-08-17 18:28:28 +08:00

622 lines
24 KiB
C#

using Assets.Scenes.Ride.Scripts;
using Assets.Scenes.Ride.Scripts.Model;
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
using Assets.Scripts.Apis;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Prefab.Device;
using GeoJSON.Net.Geometry;
using Mapbox.Utils;
using RenderHeads.Media.AVProVideo;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using TurfCS;
using UnityEngine;
using DG.Tweening;
using Assets.Scenes.Ride.Scripts.Model.RiderModels;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using Helper = Assets.Scenes.Ride.Scripts.Helper;
using System.Collections;
namespace Assets.Scripts.Scenes.VideoRide
{
public class CustomRange
{
public int KeyFrame { get; set; }//帧数
public int Start { get; set; }//起始帧
public int End { get; set; }//结束帧
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public float LightY { get; set; }
private const float defaultRotationY = 0;
private const float defaultRotationZ = 0;
private const float defaultPositionX = 0;
private const float defaultPositionY = -1;
private const float defaultPositionZ = 3;
private const float defaultLightY = 0;
public static CustomRange Read(string s)
{
// - 代表默认值
//KeyFrame:RotationY,RotationZ,PositionX,PositionY,PositionZ,LightY
var result = s.Split(':');
var v = result[1].Split(',');
CustomRange r = new CustomRange()
{
KeyFrame = Convert.ToInt32(result[0]),
RotationY = v[0].Equals("-") ? defaultRotationY : (float)Convert.ToDouble(v[0]),
RotationZ = v[1].Equals("-") ? defaultRotationZ : (float)Convert.ToDouble(v[1]),
PositionX = v[2].Equals("-") ? defaultPositionX : (float)Convert.ToDouble(v[2]),
PositionY = v[3].Equals("-") ? defaultPositionY : (float)Convert.ToDouble(v[3]),
PositionZ = v[4].Equals("-") ? defaultPositionZ : (float)Convert.ToDouble(v[4]),
LightY = v[5].Equals("-") ? defaultLightY : (float)Convert.ToDouble(v[5]),
};
return r;
}
}
public class VideoGameManager : DeviceServiceMonoBase
{
public AbstractVideoPlayer CurrentPlayer { get; set; }
private MapDataModel mapData { get; set; }
private MediaPlayer mediaPlayer { get; set; }
private bool isStart { get; set; }
private Route route { get; set; }
public MapRoute mapRoute { get; set; }
public RouteResultParam selectParamModel;
public RouteResult routeResult;
public string recordId { get; set; }
public DateTime startTime { get; set; }
public int FrameKM { get; private set; }//一米对应的帧数
public CyclingModel cyclingModel;
public BaseCycling cyclingController { get; set; }
public List<CustomRange> mockDirection = new List<CustomRange>();
private double endDistance { get; set; }
public List<float> slots = new List<float>();
GameObject infoPanel;
GameObject OnlinePlayer;
GameObject OnlinePlayer_NV;
private bool isStop { get; set; }
public enum ARMode
{
RIDE,
INSPECT
}
//当前是观察者视角还是骑行者视角
public ARMode _aRMode { get; set; }
public int RankingId { get; set; }
private int currentOnlineCount = 0;
private void Awake()
{
base.Awake();
mediaPlayer = FindObjectOfType<MediaPlayer>();
DeviceCache.Init(PFConstants.DeviceCacheFolder);
var check = CheckAnt();//初始化蓝牙设备
recordId = Guid.NewGuid().ToString();
infoPanel = Resources.Load<GameObject>("UI/Prefab/AR/VideoPlayerHead");
OnlinePlayer = Resources.Load<GameObject>("UI/Prefab/AR/OnlineVideoPlayer");
OnlinePlayer_NV = Resources.Load<GameObject>("UI/Prefab/AR/OnlineVideoPlayer_NV");
StartCoroutine(Init());
}
void Start()
{
InitSlots();
UIManager.Instance.MainPanel = GetCanvasTransform().GetComponent<PFUIPanel>();
UIManager.Instance.ModalsPanel = this.transform.Find("Canvas/ModalPanel").GetComponent<PFUIPanel>();
var routeId = App.RouteIdParam;
//获取路书
GetMapRoute();
GetMapData();
MockDirection();
route = new Route(mapData, mapRoute);
if (selectParamModel == null)
{
selectParamModel = new RouteResultParam
{
CompetitionId = 0,
ContinueIndex = 0,
ContinueMark = "",
GlobalContinue = false,
EndDistance = 0,
RankingsId = new List<string>(),
OnlineUserId = 0,
RouteId = routeId
};
}
endDistance = 0;
videoLoading = FindObjectOfType<VideoLoading>();
}
private IEnumerator Init()
{
yield return null;
videoLoading.Init();//初始化loading页面
}
public int GetFrameKm()
{
var s = mediaPlayer.Info.GetDurationFrames();
FrameKM = (int)Math.Floor(s / (mapData.TotalDistance * 1000));
return FrameKM;
}
VideoLoading videoLoading { get; set; }
// Update is called once per frame
float timer = 0f;
void Update()
{
timer -= Time.deltaTime;
while (timer <= 0)
{
if (cyclingController == null)
return;
cyclingController.Run(null);
//TODO:发布单人骑行暂时注释
//var onlineRiders = cyclingController.riders;
//try
//{
// CreateOnlineUser(onlineRiders);
//}
//catch (Exception e)
//{
// Debug.Log(e.Message);
//}
timer += 1f;
}
}
MapRouteRankingList rankingList;
public MapRouteRankingList GetRankingList(string type = "month")
{
var endTime = UIManager.Now.GetDateTime();
var startTime = Helper.GetStartTime(endTime, type);
var list = ConfigHelper.mapApi.GetRouteRanking(App.RouteIdParam, "1", 0, 10, "", startTime,endTime);
if (list.result)
{
rankingList = list.data;
}
return rankingList;
}
//创建当前线路其他选手
private void CreateOnlineUser(List<BaseRider> list)
{
if (list == null)
return;
//观察者模式随机选择当前骑行的人作为观察对象
if (_aRMode == ARMode.INSPECT && CurrentPlayer == null)
{
var currentPlayer = list.FirstOrDefault();
if (currentPlayer != null)
{
var onlineRider = currentPlayer as OnlineRiderModel;
GameObject obj;
if (onlineRider.Sex == 1)
{
obj = Instantiate(OnlinePlayer, transform);
}
else
{
obj = Instantiate(OnlinePlayer_NV, transform);
}
var online = obj.GetComponent<OnlineVideoPlayer>();
online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, onlineRider.TotalTicks, onlineRider.UserId, onlineRider.Power, onlineRider.EndDistance,onlineRider.FrameRate.Value);
obj.transform.DOMoveX(0, 1);
ChangePlayer(currentPlayer.UserId);
CurrentPlayer = online;
}
}
//list = list.Where(c => c.UserId != CurrentPlayer?.UserId).ToList();
var onlinelist = MapUDPService.GetOnlineUsers(App.RouteIdParam);//最新列表
var currentPlayerInfo = onlinelist.Where(c => c.Id == CurrentPlayer.UserId).FirstOrDefault();
var players = FindObjectsOfType<OnlineVideoPlayer>();
//移除
foreach (var item in players)
{
var currentItem = list.Where(c => c.UserId == item.UserId).FirstOrDefault();
if (currentItem == null)
{
item.Destroy();
if (currentOnlineCount > 1) {
currentOnlineCount--;
}
}
}
//新增/更新
var pagedList = list.Take(5).ToList();
foreach (var item in pagedList)
{
var onlineRider = item as OnlineRiderModel;
var exsit = players.Where(c => c.UserId == item.UserId).FirstOrDefault();
if (exsit != null)
{
var online = exsit.GetComponent<OnlineVideoPlayer>();
online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power, currentPlayerInfo.EndDistance, onlineRider.FrameRate.Value);
}
else
{
if (currentPlayerInfo != null)
{
var diff = item.EndDistance % mapData.TotalDistance - currentPlayerInfo.EndDistance % mapData.TotalDistance;
if (Math.Abs(diff * 1000) <= 150)
{
GameObject obj;
if (currentPlayerInfo.Sex == 1)
{
obj = Instantiate(OnlinePlayer, transform);
}
else
{
obj = Instantiate(OnlinePlayer_NV, transform);
}
var online = obj.GetComponent<OnlineVideoPlayer>();
online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power, currentPlayerInfo.EndDistance, onlineRider.FrameRate.Value);
obj.transform.DOMoveX(slots[currentOnlineCount], 1);
currentOnlineCount++;
}
}
}
}
}
//设置当前是骑行模式还是观察模式
public void SetCurrentMode(ARMode aRMode)
{
_aRMode = aRMode;
var uimanager = FindObjectOfType<VideoUIManager>();
uimanager.SetCurrentMode(aRMode);
if (_aRMode != ARMode.INSPECT)
{
InitCurrentPlayer();
ContinueAsync();
}
else
{
SetCyclingModel(CyclingModel.Single);
}
}
//初始化人物模型
public void InitCurrentPlayer()
{
GameObject videoPlayer;
if (App.CurrentUser.Sex == 1)
{
videoPlayer = Instantiate(Resources.Load<GameObject>("UI/Prefab/AR/VidePlayer"),transform);
}
else
{
videoPlayer = Instantiate(Resources.Load<GameObject>("UI/Prefab/AR/VidePlayer_NV"), transform);
}
CurrentPlayer = videoPlayer.GetComponent<VideoPlayer>();
}
Vector3 origin = new Vector3(0, -1, 3);
//切换人物
public void ChangePlayer(int userId)
{
var players = FindObjectsOfType<OnlineVideoPlayer>();
if (players != null)
{
CurrentPlayer = players.Where(c => c.UserId == userId).FirstOrDefault();
if (CurrentPlayer != null) {
var currentFrames = DistanceToFrames(CurrentPlayer.totalDistance);
//获取当前人物的帧数
SetCurrentFrame(currentFrames);
//设置人物的位置
CurrentPlayer.transform.position = origin;
}
else
{
var onlineRiders = cyclingController.riders;
var currentPlayer = onlineRiders.Where(c => c.UserId == userId).FirstOrDefault();
if (currentPlayer != null)
{
var onlineRider = currentPlayer as OnlineRiderModel;
var obj = Instantiate(OnlinePlayer, transform);
var online = obj.GetComponent<OnlineVideoPlayer>();
online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, 0, onlineRider.UserId, onlineRider.Power, onlineRider.EndDistance, onlineRider.FrameRate.Value);
obj.transform.position = origin;
CurrentPlayer = online;
var currentFrames = DistanceToFrames(CurrentPlayer.totalDistance);
//获取当前人物的帧数
SetCurrentFrame(currentFrames);
}
var clearList = players.Where(c => c.UserId != userId);
foreach (var item in clearList)
{
item.Destroy();
}
}
}
}
//初始化骑行选手横向插槽
private void InitSlots()
{
for (float i = -2f; i <= 2; i+=0.5f)
{
if (i != 0)
{
slots.Add(i);
}
}
slots = slots.OrderBy(c => Math.Abs(c)).ToList();
}
//获取角色头顶信息预制件
public GameObject GetHeadInfo()
{
return infoPanel;
}
//骑行记录
public void ContinueAsync()
{
//骑行结果
if (App.routeResult != null)
{
routeResult = App.routeResult;
selectParamModel = App.routeResult.ContinueCyclingParam;//继续骑行
SetCyclingModel(CyclingModel.Single);
endDistance = routeResult.EndDistance;
SetCurrentFrame(routeResult.LastFrame ?? 0);
var v = FindObjectOfType<VideoPlayer>();
v.SetEndDistance(endDistance);
}
}
private void MockDirection()
{
//var arr = mapRoute.ARConfig.Replace("\r\n", " ").Split(' ');
var text = Resources.Load<TextAsset>("UI/direction");
var arr = text.text.Replace("\r\n", " ").Split(' ');
foreach (var item in arr)
{
if (string.IsNullOrEmpty(item))
continue;
var c = CustomRange.Read(item);
mockDirection.Add(c);
}
}
//设置骑行模式
public void SetCyclingModel(CyclingModel mode)
{
startTime = UIManager.Now.GetDateTime();
this.cyclingModel = mode;
switch (cyclingModel)
{
case CyclingModel.Single:
cyclingController = new SingleModel(route, selectParamModel);
break;
case CyclingModel.GameRoom:
cyclingController = new GameModel(route, selectParamModel);
break;
}
}
//开始游戏
public void StartGame()
{
if (startTime == null)
{
startTime = UIManager.Now.GetDateTime();
}
isStart = true;
}
//骑行是否开始
public bool IsStart()
{
return isStart;
}
//获取UI
public Transform GetCanvasTransform()
{
return transform.Find("Canvas/Panel");
}
//设置视频源文件
public void SetMedia(string path)
{
if (mediaPlayer != null)
{
mediaPlayer.OpenMedia(new MediaPath(path,MediaPathType.AbsolutePathOrURL),false);
}
}
//是否停止
public bool IsQuit()
{
return isStop;
}
double preframe = 0;
//设置当前视频播放速度
public void Play(double totalDistance)
{
if (!isStart)
return;
if (mediaPlayer != null)
{
//mediaPlayer.PlaybackRate = totalDistance;
//if (!mediaPlayer.Control.IsPlaying())
// mediaPlayer.Play();
//var frame = DistanceToFrames(totalDistance);
var frame = DistanceToTimers(totalDistance);
StartCoroutine(DOSeekToFrame(preframe, frame - preframe));
preframe = frame;
}
if (startTime == null)
{
startTime = UIManager.Now.GetDateTime();
}
}
//暂停
public void Pause()
{
isStart = !isStart;
isStop = !isStop;
//if (isStop)
//{
// mediaPlayer?.Pause();
//}
//else
//{
// mediaPlayer?.Play();
//}
}
//退出骑行
public void Quit()
{
mediaPlayer?.Pause();//暂停视频
isStart = false;
isStop = true;
mediaPlayer?.Stop();
}
//获取当前视频帧数
public int GetCurrentFrame()
{
return mediaPlayer.Control.GetCurrentTimeFrames();
}
//距离换算成视频帧数
public int DistanceToFrames(double distance)
{
var frames = mediaPlayer.Info.GetMaxFrameNumber(); //视频打开后生效
var TotalDistance = route?.TotalDistance ?? 0;
distance %= TotalDistance;
return TotalDistance > 0 ? Convert.ToInt32(frames / TotalDistance * distance) : 0;
}
public double DistanceToTimers(double distance)
{
var timers = mediaPlayer.Info.GetDuration();
var TotalDistance = route?.TotalDistance ?? 0;
distance %= TotalDistance;
return TotalDistance > 0 ? timers / TotalDistance * distance : 0;
}
public int GetFrameOffSet(double distance)
{
var currentFrame = GetCurrentFrame();
var frames = mediaPlayer.Info.GetMaxFrameNumber(); //视频打开后生效
var TotalDistance = route?.TotalDistance ?? 0;
TotalDistance *= 1000;
distance %= TotalDistance;
var offset = TotalDistance > 0 ? Convert.ToInt32(frames / TotalDistance * distance) : 0;
return currentFrame + offset;
}
//设置当前视频播放进度
public void SetCurrentFrame(int seq)
{
mediaPlayer?.Control.SeekToFrame(seq);
}
double currentFrame = 0d;
private IEnumerator DOSeekToFrame(double preFrame, double offset)
{
float t = 0;
while (t < 1)
{
t += Time.deltaTime;
var result = preFrame + offset * t;
currentFrame = result;
mediaPlayer?.Control.SeekFast(result);
yield return new WaitForEndOfFrame();
}
}
//获取AR骑行配置信息
//获取路书gps信息
public MapDataModel GetMapData()
{
if (mapData == null)
{
var mapApi = ConfigHelper.mapApi;
int routeId = App.RouteIdParam;
if(routeId > 0)
mapData = mapApi.GetData(routeId,0);//获取路书地理数据
}
return mapData;
}
//获取路书信息
public MapRoute GetMapRoute()
{
if (mapRoute == null)
{
var mapApi = ConfigHelper.mapApi;
int routeId = App.RouteIdParam;
mapRoute = mapApi.GetById(routeId).data;
}
return mapRoute;
}
//保存骑行记录
public void Save(double totalDistance)
{
Quit();
cyclingController.recorderData.EndTime = UIManager.Now.GetDateTime();
var path = PFConstants.MapWorkoutRecordFolder + "/" + recordId;
Assets.Scenes.Ride.Scripts.Helper.CreateDirectoryIfNotExsit(path);
string imageFileName = path + "/" + Guid.NewGuid().ToString() + ".png";
CaptureCamera(Camera.main, new Rect(Screen.width * 0f, Screen.height * 0f, Screen.width * 0.5f, Screen.height * 0.5f), imageFileName);
cyclingController.recorderData.StartTime = startTime;
cyclingController.recorderData.IsCompleted = totalDistance >= mapData.TotalDistance;
cyclingController.recorderData.EndDistance = totalDistance;
cyclingController.recorderData.AntModelId = AntModelId;
cyclingController.recorderData.ManufacturerId = ManufacturerId;
cyclingController.recorderData.ManufacturerName = ManufacturerName;
cyclingController.recorderData.DeviceNumber = DeviceNumber;
cyclingController.recorderData.LastFrame = GetCurrentFrame();
RankingId = cyclingController.recorderData.SaveWithLocalRecordAysnc(cyclingModel, selectParamModel, imageFileName, recordId, path);
}
public void AddEvent(GameObject sender, EventTriggerType eventType, UnityAction<BaseEventData> unityAction)
{
UIManager.AddEvent(sender, eventType, unityAction);
}
public Texture GetCountryImageByCode(string code)
{
return UIManager.Instance.loginRegOptions.GetCountryImage(code);
}
public Texture GetCountryImageByName(string name)
{
return UIManager.Instance.loginRegOptions.GetCountryImageByName(name);
}
//截图
protected void CaptureCamera(Camera camera, Rect rect, string fileName)
{
byte[] bytes = CaptureCameraReturnByte(camera, rect);
System.IO.File.WriteAllBytes(fileName, bytes);
}
private byte[] CaptureCameraReturnByte(Camera camera, Rect rect)
{
RenderTexture rt = new RenderTexture((int)rect.width, (int)rect.height, 0);
camera.targetTexture = rt;
camera.Render();
RenderTexture.active = rt;
Texture2D screenShot = new Texture2D((int)rect.width, (int)rect.height, TextureFormat.RGB24, false);
screenShot.ReadPixels(rect, 0, 0);
screenShot.Apply();
camera.targetTexture = null;
RenderTexture.active = null;
GameObject.Destroy(rt);
return screenShot.EncodeToJPG();
}
//根据距离计算下一个点坐标
public Vector2d Along(double endDistance)
{
if (mapData != null)
{
var list = mapData.List.Select(p => new GeoJSON.Net.Geometry.GeographicPosition(p.Point[0], p.Point[1]));
LineString lineString = new LineString(list);
var pt1 = Turf.Along(lineString, endDistance);
var ll = ((GeographicPosition)((GeoJSON.Net.Geometry.Point)pt1.Geometry).Coordinates);
return new Vector2d(ll.Latitude, ll.Longitude);
}
else
{
return new Vector2d(0, 0);
}
}
private void OnDestroy()
{
App.gameRoomDetail = null;
}
}
}