2022-08-17 18:28:28 +08:00

195 lines
8.0 KiB
C#

using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
using Assets.Scripts;
using Assets.Scripts.UI.UIEffect;
using System.Linq;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts.Scenes.VideoRide;
using System;
public class GameRoomResult : MonoBehaviour
{
CyclingController manager;
RawImage Head;
Text Ranking;
Text Timer;
GameObject Mine { get; set; }
GameObject TitleImage { get; set; }
GameObject WatchTitle { get; set; }
GameObject RankingPanel { get; set; }
GameObject ShareButton { get; set; }
GameObject ToolBarPanel { get; set; }
GameObject WeChatButton { get; set; }
GameObject WeChatGpButton { get; set; }
RawImage TopHead { get; set; }
RawImage SecondHead { get; set; }
RawImage ThirdHead { get; set; }
Image Top { get; set; }
Sprite SpriteTop { get; set; }
Sprite SpriteSecond { get; set; }
Sprite SpriteThrid { get; set; }
Text RankingTitle { get; set; }
Text TimerTitle { get; set; }
Text CloseTime { get; set; }
Text CloseTitle { get; set; }
private void Awake()
{
manager = FindObjectOfType<CyclingController>();
var closeBtn = transform.Find("Close").gameObject;
Head = transform.Find("Mine/Head").GetComponent<RawImage>();
Ranking = transform.Find("Mine/Ranking").GetComponent<Text>();
RankingTitle = transform.Find("Mine/RankingTitle").GetComponent<Text>();
TimerTitle = transform.Find("Mine/TimerTitle").GetComponent<Text>();
Timer = transform.Find("Mine/Timer").GetComponent<Text>();
Top = transform.Find("Mine/TOP").GetComponent<Image>();
Mine = transform.Find("Mine").gameObject;
RankingPanel = transform.Find("Ranking").gameObject;
TopHead = transform.Find("Ranking/TopHead").GetComponent<RawImage>();
SecondHead = transform.Find("Ranking/SecondHead").GetComponent<RawImage>();
ThirdHead = transform.Find("Ranking/ThirdHead").GetComponent<RawImage>();
TitleImage = transform.Find("TitleImage").gameObject;
WatchTitle = transform.Find("WatchTitle").gameObject;
CloseTitle = transform.Find("CloseTitle").GetComponent<Text>();
CloseTime = transform.Find("CloseTime").GetComponent<Text>();
#if UNITY_IOS || UNITY_ANDROID
ShareButton = transform.Find("ShareButton").gameObject;
ToolBarPanel = transform.Find("ToolBarPanel").gameObject;
WeChatButton = transform.Find("ToolBarPanel/WeChatButton").gameObject;
WeChatGpButton = transform.Find("ToolBarPanel/GoogleButton").gameObject;
UIManager.AddEvent(WeChatButton, UnityEngine.EventSystems.EventTriggerType.PointerClick, ShareWechat);
UIManager.AddEvent(WeChatGpButton, UnityEngine.EventSystems.EventTriggerType.PointerClick, ShareWechatGp);
var fbButton = transform.Find("ToolBarPanel/FaceBookButton").gameObject;
UIManager.AddEvent(fbButton, EventTriggerType.PointerClick, shareFb);
#endif
SpriteTop = Resources.Load<Sprite>("Images/Ride/Match/top-1");
SpriteSecond = Resources.Load<Sprite>("Images/Ride/Match/top-2");
SpriteThrid = Resources.Load<Sprite>("Images/Ride/Match/top-3");
UIManager.AddEvent(closeBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Close);
}
float time = 1;
private void Update()
{
time -= Time.deltaTime;
while (time < 0)
{
Refresh();
time += 1;
}
}
private Color RED = new Color(0.9764706f, 0.1882353f, 0.5254902f);
private Color SHALLOW_RED = new Color(1f, 0.454902f, 0.5215687f);
private Color PURPLE = new Color(0.1568628f, 0.4431373f, 0.8745098f);
private Color SHALLOW_PURPLE = new Color(0.3843137f, 0.7764706f, 1f);
private Color BLUE = new Color(0.4352941f, 0.3333333f, 0.9372549f);
private Color SHALLOW_BLUE = new Color(0.772549f, 0.5529412f, 1f);
private Color WHITE = new Color(1f, 1f, 1f);
public void Refresh()
{
if (manager.cyclingController is GameModel model)
{
if (model == null)
return;
var list = model.mapWorkoutRecordRankings;
if (list == null) return;
var parent = transform.Find("ScrollView/Viewport/Content");
Mine.SetActive(true);
RankingPanel.SetActive(false);
TitleImage.SetActive(true);
WatchTitle.SetActive(false);
if (model.FirstEndTime.HasValue)
{
var gap = model.FirstEndTime.Value - UIManager.Now.GetDateTime();
var seconds = (int)Math.Floor(gap.TotalSeconds);
CloseTime.text = Helper.FormatTicks(seconds);
CloseTitle.gameObject.SetActive(true);
CloseTime.gameObject.SetActive(true);
}
//当前用户排名
var currentRanking = list.Where(c => c.UserId == manager.currentPlayer.UserId).FirstOrDefault();
if (currentRanking != null)
{
Utils.DisplayImage(Head, currentRanking.WxHeadImg, true);
Ranking.text = currentRanking.Rank.ToString().PadLeft(3, '0');
Timer.text = currentRanking.TotalTime;
var uigradient = Mine.transform.GetComponent<UIGradient>();
if (currentRanking.Rank <= 3)
{
TimerTitle.color = WHITE;
RankingTitle.color = WHITE;
}
if (currentRanking.Rank == 1)
{
uigradient.color1 = RED;
uigradient.color2 = SHALLOW_RED;
Top.sprite = SpriteTop;
Top.gameObject.SetActive(true);
}
if (currentRanking.Rank == 2)
{
uigradient.color1 = PURPLE;
uigradient.color2 = SHALLOW_PURPLE;
Top.sprite = SpriteSecond;
Top.gameObject.SetActive(true);
}
if (currentRanking.Rank == 3)
{
uigradient.color1 = BLUE;
uigradient.color2 = SHALLOW_BLUE;
Top.sprite = SpriteThrid;
Top.gameObject.SetActive(true);
}
}
//排名列表
var rankingList = FindObjectsOfType<FinalRankingItemScript>();
foreach (var item in list)
{
var finalRankingItemScript = rankingList.Where(c => c.UserId == item.UserId).FirstOrDefault();
//没有就创建
if (finalRankingItemScript == null)
{
#if UNITY_IOS || UNITY_ANDROID
var finalRankingItem = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/Mobile/FinalRankingItem"), parent);
#else
var finalRankingItem = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/FinalRankingItem"), parent);
#endif
finalRankingItemScript = finalRankingItem.GetComponent<FinalRankingItemScript>();
}
//有就更新
finalRankingItemScript.setGap(item.Gap);
finalRankingItemScript.setSource(item.Source);
finalRankingItemScript.setUserId(item.UserId, item.WxHeadImg);
finalRankingItemScript.setRanking(item.Rank);
finalRankingItemScript.setHeartRate(item.HeartRate);
finalRankingItemScript.setName(item.NickName);
finalRankingItemScript.setPower(item.Power);
finalRankingItemScript.setRatio(item.WeightKG);
finalRankingItemScript.setTimer(item.TotalTime);
finalRankingItemScript.transform.SetSiblingIndex(item.Rank);
}
}
}
private void Close(BaseEventData baseEventData)
{
this.gameObject.SetActive(false);
this.Destroy();
SceneManager.LoadScene("MainScene");
}
}