powerfun-unity/Assets/AppCenter/AppCenterSettingsAdvanced.cs

51 lines
1.6 KiB
C#

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
using System.Reflection;
using Microsoft.AppCenter.Unity;
using UnityEngine;
[Serializable]
public class AppCenterSettingsAdvanced : ScriptableObject
{
[AppSecret("Transmission Target Token")]
public string TransmissionTargetToken = "";
[Tooltip("Configure the way App Center is started. For more info on startup types refer to the documentation.")]
public StartupType AppCenterStartupType = StartupType.Both;
[Tooltip("Start Android native SDK from the App Center Behavior script instead of the native plugin")]
#if APPCENTER_DONT_USE_NATIVE_STARTER
public bool StartAndroidNativeSDKFromAppCenterBehavior = true;
#else
public bool StartAndroidNativeSDKFromAppCenterBehavior = false;
#endif
[Tooltip("Start iOS native SDK from the App Center Behavior script instead of the native plugin")]
#if APPCENTER_DONT_USE_NATIVE_STARTER
public bool StartIOSNativeSDKFromAppCenterBehavior = true;
#else
public bool StartIOSNativeSDKFromAppCenterBehavior = false;
#endif
public StartupType GetStartupType()
{
return AppCenterStartupType == StartupType.Both && string.IsNullOrEmpty(TransmissionTargetToken) ?
StartupType.AppCenter :
AppCenterStartupType;
}
private static Assembly AppCenterAssembly
{
get
{
#if !UNITY_EDITOR && UNITY_WSA_10_0
return typeof(AppCenterSettingsAdvanced).GetTypeInfo().Assembly;
#else
return Assembly.GetExecutingAssembly();
#endif
}
}
}