618 lines
16 KiB
C#
618 lines
16 KiB
C#
using GeoJSON.Net.Geometry;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Assets.Scenes.Ride.Scripts.Model
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{
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public class VideoMapModel {
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public double x { get; set; }
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public double y { get; set; }
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public double speed { get; set; }
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public int position { get; set; }
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}
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/// <summary>
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/// 排名
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/// </summary>
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public class CompetitionRankingSortModel
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{
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public int Index { get; set; }
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public string Name { get; set; }
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public string Headimage { get; set; }
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public double Near { get; set; }
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public string KGWeight { get; set; }
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public double Speed { get; set; }
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public string CountryImg { get; set; }
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public int UserId { get; set; }
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public bool IsSelf { get; set; }
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public DateTime CreateTime { get; set; }
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public bool IsCompleted { get; set; }
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public double EndDistance { get; set; }
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}
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/// <summary>
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/// 结果页模型
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/// </summary>
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public class CompetitionResultModel
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{
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public int Index { get; set; }
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public int UserId { get; set; }
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public string Name { get; set; }
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public string WxHeadImg { get; set; }
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//public string Time { get; set; }
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public double Power { get; set; }
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public double WeightKg { get; set; }
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public double Weight { get; set; }
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public double BicycleWeight { get; set; }
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public double? HeartRate { get; set; }
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public string DeviceType { get; set; }
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public string CreateTime { get; set; }
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/// <summary>
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/// 骑行时长
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/// </summary>
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public string TripTime { get; set; }
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public string CompleteTime { get; set; }
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/// <summary>
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/// 与冲线时间的差距
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/// </summary>
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public string Gap { get; set; }
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public string Country { get; set; }
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}
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public class RankingDataModel
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{
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public int UserId { get; set; }
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public TargetData data { get; set; }
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}
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public class CompetitionTopModel
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{
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public int UserId { get; set; }
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public int Index { get; set; }
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public string Name { get; set; }
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public string Country { get; set; }
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public string Head { get; set; }
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public string TripTime { get; set; }
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}
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public class RankingSortData
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{
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public int Index { get; set; }
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public int UserId { get; set; }
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public string WxHeadImg { get; set; }
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public string NickName { get; set; }
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/// <summary>
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/// 注意这里TotalTime不是时间是距离,为了重用前端组件,没改名称
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/// </summary>
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public double TotalTime { get; set; }
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public int Ticks { get; set; }
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/// <summary>
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/// 其他人和我的距离(m)
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/// </summary>
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public double Near { get; set; }
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}
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public class CyclingFrameRankingModel
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{
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public List<RankingDataModel> data { get; set; }
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public List<RankingSortData> sort { get; set; }
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public int myranking { get; set; }
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}
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/// <summary>
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/// 比赛的排名
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/// </summary>
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public class CompetitionRankingModel
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{
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public List<CompetitionRankingSortModel> Sorts { get; set; }
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public int Total { get; set; }
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public int MyRanking { get; set; }
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public List<CompetitionResultModel> Results { get; set; }
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public List<CompetitionTopModel> TopList { get; set; }
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}
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/// <summary>
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/// 骑行中 输出的数据模型
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/// </summary>
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public class OutModel
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{
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public double progress { get; set; }
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public double? Elevation { get; set; }
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public string Seconds { get; set; }
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public int? EleIndex { get; set; }
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//public long ExcuteTime { get; set; }
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//public double? Bearing { get; set; }
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/// <summary>
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/// 坡度
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/// </summary>
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public double SlopeGrade { get; set; }
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public TargetData targetData { get; set; }
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public List<OutUser> baseRiders { get; set; }
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public CyclingFrameRankingModel Ranking { get; set; }
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public CompetitionRankingModel CompetitionRanking { get; set; }
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public bool CanStart { get; set; } = true;
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/// <summary>
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/// 开始倒计时
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/// </summary>
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public int StartCountDown { get; set; }
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/// <summary>
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/// 结束倒计时
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/// </summary>
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public int EndCountDown { get; set; }
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/// <summary>
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/// 标识比赛的倒计时是关门时间
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/// </summary>
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public bool IsClosed { get; set; }
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///// <summary>
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///// 是否已保存
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///// </summary>
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//public bool Saved { get; set; }
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/// <summary>
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/// 比赛模式下,第一名的坐标
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/// </summary>
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public GeographicPosition FirstPoint { get; set; }
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public ChartSymbol ChartSymbol { get; set; }
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}
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public class OutUser
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{
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public int UserId { get; set; }
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public string InMapId { get; set; }
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public double NextDistance { get; set; }
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public double PreDistance { get; set; }
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//public TargetData targetData { get; set; }//暂时不需要此字段
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public List<double[]> NextFrameArray { get; set; }
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//private List<object> _nextFrameArray { get; set; }
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//public List<object> NextFrameArray
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//{
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// get
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// {
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// if (_nextFrameArray != null)
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// {
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// return _nextFrameArray;
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// }
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// _nextFrameArray = (List<object>)CefBrowserPool.GetFrame(BrowserWindow.Main).EvaluateScriptAsync($"getFrameArray({PreDistance},{NextDistance})").ConfigureAwait(false).GetAwaiter().GetResult().Result;
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// return _nextFrameArray;
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// }
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//}
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public string NickName { get; set; }
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public string WxHeadImg { get; set; }
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public bool IsSelf
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{
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get
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{
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return this.UserId == App.CurrentUser.Id;
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}
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}
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public GeographicPosition Point { get; set; }
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public double Bearing { get; set; }
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}
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public class ChartSymbol
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{
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private double _grade = 0;
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private double _nextGrade = 0;
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public string GradeSymbol
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{
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get
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{
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if (_grade > 0)
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{
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return "+";
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}
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if (_grade < 0)
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{
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return "-";
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}
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return "";
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}
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}
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public string GradeDisplay
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{
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get
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{
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if (_grade < 0)
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{
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return (_grade * -1).ToString("0.#");
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}
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if (_grade > 0)
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{
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return _grade.ToString("0.#");
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}
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return "0";
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}
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}
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public string NextGrade
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{
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get
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{
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if (_nextGrade > 0)
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{
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return "+" + _nextGrade.ToString("0.#");
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}
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return _nextGrade.ToString("0.#");
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}
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}
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/// <summary>
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/// 单位m
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/// </summary>
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public double Distance { get; set; }
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/// <summary>
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///
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/// </summary>
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/// <param name="grade"></param>
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/// <param name="nextGrade"></param>
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/// <param name="distance">单位m</param>
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public ChartSymbol(double grade, double nextGrade, double distance)
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{
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this._grade = grade;
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this._nextGrade = nextGrade;
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this.Distance = Math.Round(distance, 1);
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}
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}
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public class NearRiderModel
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public string Headimage { get; set; }
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public double Near { get; set; }
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public string KGWeight { get; set; }
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public double Speed { get; set; }
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public string CountryImg { get; set; }
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public string Country { get; set; }
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public bool IsSelf { get; set; }
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}
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public class MsgModel
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{
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public int RouteId { get; set; }
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public int MemberId { get; set; }
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public double[] Point { get; set; }
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//public bool exit { get; set; }
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public double Speed { get; set; }
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public double Power { get; set; }
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public double? HeartRate { get; set; }
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public double? Cadence { get; set; }
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public int TotalTicks { get; set; }
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public bool IsCompleted { get; set; }
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/// <summary>
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/// 需要展示的属性
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/// </summary>
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//public string Prop { get; set; }
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public double EndDistance { get; set; }
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///// <summary>
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///// 是否展示在线的人
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///// </summary>
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//public bool ShowVirtual { get; set; }
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/// <summary>
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/// 命令类型,0命令,1消息
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/// </summary>
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public byte CommandType { get; set; }
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//public bool IsVirtual { get; set; }
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/// <summary>
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/// 功率体重比
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/// </summary>
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public double WeightKg { get; set; }
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public double PreDistance { get; set; }
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public int Competitionid { get; set; }
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/// <summary>
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/// 客户端通过是否有用户保存了数据,来拉取相应的已经被保存的数据。(主要用在比赛)
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/// </summary>
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public bool Saved { get; set; }
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//public int V { get; set; }
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public int FrameRate { get; set; }
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}
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public class GzipMsgModel
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{
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public int CommandType { get; set; }
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public int V { get; set; }
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public string Encoding { get; set; }
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public string Client { get; set; }
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public int MemberId { get; set; }
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public int Competitionid { get; set; }
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public bool IsWatch { get; set; }
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}
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public class ReceiveMsgModel
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{
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public int RouteId { get; set; }
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public int MemberId { get; set; }
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public double[] Point { get; set; }
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//public bool exit { get; set; }
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public double Speed { get; set; }
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public double Power { get; set; }
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public double HeartRate { get; set; }
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public double Cadence { get; set; }
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public int TotoalTicks { get; set; }
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public bool IsCompleted { get; set; }
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/// <summary>
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/// 需要展示的属性
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/// </summary>
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//public string Prop { get; set; }
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public double EndDistance { get; set; }
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/// <summary>
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/// 是否展示在线的人
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/// </summary>
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//public bool ShowVirtual { get; set; }
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/// <summary>
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/// 命令类型,0命令,1消息
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/// </summary>
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//public byte CommandType { get; set; }
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//public bool IsVirtual { get; set; }
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public double PreDistance { get; set; }
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/// <summary>
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/// 功率体重比
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/// </summary>
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public double WeightKg { get; set; }
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public int Competitionid { get; set; }
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public bool Saved { get; set; }
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public string WatchIdList { get; set; }
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public int? FrameRate { get; set; }
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public static ReceiveMsgModel Parse(string str)
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{
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var list = str.Split(',');
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if (list.Length != 15)
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{
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return null;
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}
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try
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{
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return new ReceiveMsgModel
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{
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RouteId = Convert.ToInt32(list[0],CultureInfo.InvariantCulture),
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MemberId = Convert.ToInt32(list[1], CultureInfo.InvariantCulture),
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Point = new double[] { double.Parse(list[2].Split(':')[0], CultureInfo.InvariantCulture), double.Parse(list[2].Split(':')[1], CultureInfo.InvariantCulture) },
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IsCompleted = ToBoolean(list[3]),
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//exit = ToBoolean(list[4]),
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Speed = Convert.ToDouble(list[4], CultureInfo.InvariantCulture),
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PreDistance = Convert.ToDouble(list[5], CultureInfo.InvariantCulture),
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EndDistance = Convert.ToDouble(list[6], CultureInfo.InvariantCulture),
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WeightKg = Convert.ToDouble(list[7], CultureInfo.InvariantCulture),
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Competitionid = Convert.ToInt32(list[8], CultureInfo.InvariantCulture),
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Saved = ToBoolean(list[9]),
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Power = Convert.ToDouble(list[10], CultureInfo.InvariantCulture),
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HeartRate = Convert.ToDouble(list[11], CultureInfo.InvariantCulture),
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Cadence = Convert.ToDouble(list[12], CultureInfo.InvariantCulture),
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TotoalTicks = Convert.ToInt32(list[13], CultureInfo.InvariantCulture),
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FrameRate = Convert.ToInt32(list[14], CultureInfo.InvariantCulture),
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};
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}
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catch
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{
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return null;
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}
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}
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private static bool ToBoolean(string str)
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{
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return Convert.ToBoolean(int.Parse(str));
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}
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}
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public class OnlineUser
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{
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/// <summary>
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/// 用户Id
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// 在地图中的ID
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/// </summary>
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public string InMapId
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{
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get
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{
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//if (IsVirtual)
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//{
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// return "Online-Virtual-" + this.Id;
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//}
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return "Online-" + this.Id;
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}
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}
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public bool IsVirtual { get; set; }
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/// <summary>
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/// 虚拟人物名称
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/// </summary>
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public string Name { get; set; }
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public double Weight { get; set; }
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/// <summary>
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/// 头像地址
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/// </summary>
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public string HeadImage { get; set; }
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/// <summary>
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/// 路线Id
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/// </summary>
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public int RouteId { get; set; }
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public string RouteName { get; set; }
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/// <summary>
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/// FTP
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/// </summary>
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public int FTP { get; set; }
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/// <summary>
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/// 点位
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/// </summary>
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public double[] Point { get; set; }
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/// <summary>
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/// 需要展示的属性
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/// </summary>
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//public List<KeyPaire> Show { get; set; }
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/// <summary>
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/// 需要隐藏的属性
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/// </summary>
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public List<KeyPaire> Hide { get; set; }
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/// <summary>
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/// 是否骑行完毕
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/// </summary>
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public bool IsCompleted { get; set; }
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public bool IsWatcher { get; set; }
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public List<int> WatcherList { get; set; }
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public double PreDistance { get; set; }
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/// <summary>
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/// 最后距离
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/// </summary>
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public double EndDistance { get; set; }
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///// <summary>
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///// 是否退出
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///// </summary>
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//public bool exit { get; set; }
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/// <summary>
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/// 速度(km/h)
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/// </summary>
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public double Speed { get; set; }
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public double Power { get; set; }
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public double HeartRate { get; set; }
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public double Cadence { get; set; }
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public int TotalTicks { get; set; }
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///// <summary>
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///// 圆形头像
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///// </summary>
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//public string CircHeadImg
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//{
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// get; set;
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//}
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public bool IsSelf
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{
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get
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{
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return Id == App.CurrentUser.Id;
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}
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}
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public double WeightKg { get; set; }
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public int CompetitionId { get; set; }
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/// <summary>
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/// 已保存的
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/// </summary>
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public bool Saved { get; set; }
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public DateTime LastActiveTime { get; set; }
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public bool IsLost
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{
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get
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{
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return (DateTime.Now - LastActiveTime).TotalSeconds > 3;
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}
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}
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public string Country { get; set; }
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public DateTime CreateTime { get; set; }
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|
||
public int? FrameRate { get; set; }
|
||
}
|
||
|
||
public class KeyPaire
|
||
{
|
||
public object Key { get; set; }
|
||
|
||
public object Value { get; set; }
|
||
public KeyPaire(object key, object value)
|
||
{
|
||
this.Key = key;
|
||
this.Value = value;
|
||
}
|
||
}
|
||
}
|