233 lines
6.6 KiB
C#
233 lines
6.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using WPM;
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using DG.Tweening;
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using UnityEngine.UI;
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using Assets.Scripts.Apis;
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using Newtonsoft.Json.Linq;
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public class EarthController : PFUIPanel
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{
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private WorldMapGlobe map;
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private Text Province;
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private Text Country;
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private RawImage maskImage;
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private MapApi mapApi;
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private Text CountText;
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private Text OfficialText;
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private Text RiderText;
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private GameObject hotPanel;
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private GameObject content;
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private Object itemObject;
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protected override void Awake()
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{
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base.Awake();
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mapApi = new MapApi();
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map = WorldMapGlobe.instance;
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map.showProvinces = true;
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map.showCities = true;
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map.autoRotationSpeed = 0f;
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//map.autoRotationSpeed = 0.1f;
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//Camera.main.fieldOfView = 180;
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map.SetZoomLevel(1.4f);
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//map.allowUserZoom = false;
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map.showLatitudeLines = false;
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map.showLongitudeLines = false;
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map.showCursor = false;
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}
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// Start is called before the first frame update
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protected override void Start()
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{
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itemObject = Resources.Load("UI/Prefab/BigMap/Item");
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var rootPanel = this.transform.Find("Canvas").Find("Panel");
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var panel = rootPanel.Find("Panel");
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SetRounded(panel, 60);
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hotPanel = rootPanel.Find("HotPanel").gameObject;
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SetRounded(hotPanel.transform, 60);
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maskImage = rootPanel.Find("MaskImage").GetComponent<RawImage>();
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Country = panel.Find("Country").GetComponent<Text>();
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Province = panel.Find("Province").GetComponent<Text>();
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CountText = panel.Find("CountPanel").Find("Count").GetComponent<Text>();
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OfficialText = panel.Find("OfficialPanel").Find("Count").GetComponent<Text>();
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RiderText = panel.Find("RiderPanel").Find("Count").GetComponent<Text>();
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content = hotPanel.transform.Find("Scroll View").Find("Viewport").Find("Content").gameObject;
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//map.SetZoomLevel(10);
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//var mainCanvas = GameObject.Find("Canvas");
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//mainCanvas.gameObject.SetActive(false);
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UIManager.Instance.MainPanel.gameObject.SetActive(false);
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Camera.main.transform.position = new Vector3(0, 0);
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Camera.main.transform.rotation = Quaternion.Euler(0, 0, 0);
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var zoom = map.GetZoomLevel();
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map.OnZoomStart += Map_OnZoomStart;
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map.OnZoomEnd += Map_OnZoomEnd;
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map.OnClick += Map_OnClick;
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map.OnCountryEnter += (int countryIndex, int regionIndex) =>
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{
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var country = map.countries[countryIndex];
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if (country.name.ToLower().Contains("taiwan"))
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{
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Country.text = "China";
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Province.text = "TaiWan";
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ShowSummary(country.latlonCenter);
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}
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else {
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Country.text = country.name;
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}
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};
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map.OnCountryClick += (int countryIndex, int regionIndex) =>
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{
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var country = map.countries[countryIndex];
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if (country.name.ToLower().Contains("taiwan"))
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{
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var latLon = country.latlonCenter;
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EnterBigMap(latLon);
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}
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};
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map.OnProvinceEnter += async (int provinceIndex, int regionIndex) =>
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{
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var province = map.provinces[provinceIndex];
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Province.text = province.name;
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ShowSummary(province.latlonCenter);
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};
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map.OnProvinceExit += (int provinceIndex, int regionIndex) =>
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{
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};
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map.OnProvinceClick += (int provinceIndex, int regionIndex) =>
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{
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var province = map.provinces[provinceIndex];
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var latLon = province.latlonCenter;
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EnterBigMap(latLon);
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};
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}
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/// <summary>
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/// 显示概要信息
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/// </summary>
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/// <param name="latlonCenter"></param>
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private async void ShowSummary(Vector2 latlonCenter)
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{
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var result = await mapApi.GetEarthData(latlonCenter.x, latlonCenter.y);
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if (result.result == false)
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{
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return;
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}
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var obj = JObject.FromObject(result.data);
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CountText.text = obj.Value<string>("count");
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OfficialText.text = obj.Value<string>("officialCount");
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RiderText.text = obj.Value<string>("riderCount");
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//for (int i = 0; i < content.transform.childCount; i++)
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//{
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// DestroyImmediate(content.transform.GetChild(i));
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//}
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foreach (Transform item in content.transform)
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{
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GameObject.Destroy(item.gameObject);
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}
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var list = JArray.FromObject(obj["list"]);
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foreach (var item in list)
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{
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var itemObject1 = (GameObject)Instantiate(itemObject, content.transform, false);
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var iii = itemObject1.GetComponent<Item>();
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iii.SetModel(new Assets.Scripts.Apis.Models.NearRouteModel
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{
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Id = item.Value<int>("Id"),
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Name = item.Value<string>("Name"),
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TheHeat = item.Value<int>("TheHat"),
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IsFire = item.Value<bool>("IsFire")
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});
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}
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}
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/// <summary>
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/// 进入大地图
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/// </summary>
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/// <param name="latLon"></param>
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private void EnterBigMap(Vector2 latLon)
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{
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map.FlyToLocation(latLon.x, latLon.y, 1f, 0.1f).Then(() => {
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//Close();
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//UIManager.ShowBigMapPanel();
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});
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maskImage.gameObject.SetActive(true);
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maskImage.DOFade(1f, 0.9f).SetEase(Ease.InSine).OnComplete(() => {
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Close();
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UIManager.ShowBigMapPanel(latLon.x, latLon.y);
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});
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}
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private void Map_OnClick(Vector3 sphereLocation, int mouseButtonIndex)
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{
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Debug.Log("click");
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Vector2 latLon = Conversion.GetLatLonFromSpherePoint(sphereLocation);
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Debug.Log("Clicked on Latitude: " + latLon.x + ", Longitude: " + latLon.y);
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}
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private void Map_OnZoomStart(float zoomLevel)
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{
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//throw new System.NotImplementedException();
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Debug.Log(zoomLevel);
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}
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private void Map_OnZoomEnd(float zoomLevel)
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{
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Debug.Log(zoomLevel);
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}
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// Update is called once per frame
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void Update()
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{
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//var zoom = map.GetZoomLevel();
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//Debug.Log(zoom);
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}
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public void Show(double lat, double lon)
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{
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if (lat != 0 && lon != 0)
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{
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map.FlyToLocation(new Vector2((float)lat, (float)lon), 0.1f);
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}
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}
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public override void Close()
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{
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//base.Close();
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DestroyImmediate(this.gameObject);
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}
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}
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