powerfun-unity/Assets/Mapbox/Unity/Editor/FeatureTreeElement.cs
2021-03-30 17:27:50 +08:00

19 lines
353 B
C#

namespace Mapbox.Editor
{
using System;
using UnityEngine;
using Random = UnityEngine.Random;
[Serializable]
public class FeatureTreeElement : TreeElement
{
public string Name;
public string Type;
public bool isActive;
public FeatureTreeElement(string name, int depth, int id) : base(name, depth, id)
{
isActive = true;
}
}
}