2022-03-24 09:36:59 +08:00

103 lines
4.4 KiB
C#

using Assets.Scenes.Ride.Scripts;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide
{
public class VideoUIManager : MonoBehaviour
{
GameObject button;
VideoGameManager manager;
VideoPlayer videoPlayer;
Text infoText { get; set; }
// Start is called before the first frame update
void Start()
{
UIManager.SetModalPanel(transform.Find("ModalPanel").GetComponent<PFUIPanel>());
manager = FindObjectOfType<VideoGameManager>();
videoPlayer = FindObjectOfType<VideoPlayer>();
button = transform.Find("Panel/Button").gameObject;
StringBuilder sb = new StringBuilder();
GameObject start = transform.Find("Panel/start").gameObject;
GameObject stop = transform.Find("Panel/stop").gameObject;
GameObject save = transform.Find("Panel/save").gameObject;
GameObject left = transform.Find("Panel/left").gameObject;
GameObject right = transform.Find("Panel/right").gameObject;
GameObject continueBtn = transform.Find("Panel/continue").gameObject;
UIManager.AddEvent(continueBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, async (s) =>
{
await manager.ContinueAsync();
});
infoText = transform.Find("InfoText").GetComponent<Text>();
UIManager.AddEvent(button, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
UIManager.Show(UIManager.Instance.DevicePanel, null, true);
});
UIManager.AddEvent(start, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
videoPlayer.SetPower(200);
manager.StartGame();
});
UIManager.AddEvent(stop, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{0}");
Debug.Log(sb.ToString());
videoPlayer.SetPower(0);
manager.Pause();//暂停视频
});
UIManager.AddEvent(save, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
videoPlayer.Complete();
});
UIManager.AddEvent(left, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{-5}");
});
UIManager.AddEvent(right, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{5}");
});
ShowPlayerInfo();
}
Text power { get; set; }
Text cadance { get; set; }
Text heartRate { get; set; }
Text speed { get; set; }
Text totalDistance { get; set; }
Text totalClimbed { get; set; }
Text ridingTime { get; set; }
private void ShowPlayerInfo()
{
power = transform.Find("Panel/PowerPanel/Power").GetComponent<Text>();
cadance = transform.Find("Panel/PowerPanel/Cadance").GetComponent<Text>();
heartRate = transform.Find("Panel/PowerPanel/Hrv").GetComponent<Text>();
speed = transform.Find("Panel/ComputerPanel/Speed").GetComponent<Text>();
totalDistance = transform.Find("Panel/ComputerPanel/Distance").GetComponent<Text>();
totalClimbed = transform.Find("Panel/ComputerPanel/TotalClimb").GetComponent<Text>();
ridingTime = transform.Find("Panel/ComputerPanel/Timer").GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
if (videoPlayer != null && manager != null)
{
infoText.text = $"帧数:{manager.GetCurrentFrame()}";
power.text = Math.Round(videoPlayer.power).ToString();
speed.text = Math.Round(videoPlayer.speed,2).ToString();
totalDistance.text = Math.Round(videoPlayer.totalDistance,2).ToString();
totalClimbed.text = Math.Round(videoPlayer.totalClimb).ToString();
if (manager.CurrentPlayer != null)
{
ridingTime.text = Helper.FormatTicks(manager.CurrentPlayer.ticks);
}
}
}
}
}