powerfun-unity/Assets/Scripts/Devices/Ble/Characteristic/BaseCharacteristicValue.cs
2021-06-04 13:22:59 +08:00

30 lines
757 B
C#

using Assets.Scripts.Ble.Commands;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Ble.Characteristic
{
public abstract class BaseCharacteristicValue
{
protected BaseCharacteristicValue(Guid id, byte[] data)
{
this.RawData = data;
this.Id = id;
}
// Token: 0x17000665 RID: 1637
// (get) Token: 0x060022A2 RID: 8866 RVA: 0x0008F366 File Offset: 0x0008D566
public Guid Id { get; }
// Token: 0x17000666 RID: 1638
// (get) Token: 0x060022A3 RID: 8867 RVA: 0x0008F36E File Offset: 0x0008D56E
public byte[] RawData { get; }
// Token: 0x060022A4 RID: 8868
public abstract CommandResponseCode ToDeviceCommandResponseCode();
}
}