# Conflicts: # Assets/Plugins/Android/AndroidManifest.xml # Assets/Plugins/Android/AndroidManifest.xml.meta # Assets/Plugins/iOS.meta # Assets/Scripts/App.cs # Assets/Scripts/Devices/MainDeviceAdapter.cs # Assets/Scripts/Scenes/LoginController.cs # Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs
89 lines
3.4 KiB
C#
89 lines
3.4 KiB
C#
using Assets.Scripts.Apis.Models;
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using Assets.Scripts.UI.Prefab.Login;
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using Assets.Scenes.Ride.Scripts.Model;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Net;
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using System.Globalization;
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using System.Threading;
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using Assets.Scripts.Devices;
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public static class App
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{
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public static string Host = "http://192.168.0.101:5083/";
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public static string AppVersion = Application.version;
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public static int RouteIdParam = 0;
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public static UserResultModel CurrentUser { get; set; }
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#if !(UNITY_ANDROID || UNITY_IOS)
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//pc版微信id
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public static string WxAppId => "wx9e8ca734e024f084";
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#else
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//移动版微信id
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public static string WxAppId => "wx9146e6697a6aef2d";
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#endif
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public static string MapBoxAccessToken => "pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA";
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public static double latitude { get; internal set; }
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public static double longitude { get; internal set; }
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public static bool FromLogin = false;
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/// <summary>
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/// 场景跳转传值
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/// Name,MapListPanel
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/// xxx,bbb
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/// </summary>
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public static System.Collections.Generic.Dictionary<string, string> MainSceneParam = new Dictionary<string, string>();
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public static IDictionary<string,Texture> TextureCache = new Dictionary<string, Texture>();
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public static Texture CurrentUserHeadTexture;
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public static RouteResult routeResult;//骑行记录向骑行场景传值
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public static Texture DefaultRotateTexture;
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//全局用 输入框或者下拉框修改标志位
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public static bool isChanged { get; set; }
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public static string notifyContent { get; internal set; }
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public static RideSetting RideSetting = new RideSetting();
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public static string pageName { get; set; }
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public static int firstEnter { get; set; }
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public static IPEndPoint UdpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000);
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public static IPEndPoint TcpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.102"), 21001);
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public static UpdateModel UpdateObject { get; set; }
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public static int CompetionId { get; set; }//比赛id
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//public static string AppDownloadUrl { get; internal set; }
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//public static string AppVersionCode { get; internal set; }
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public static List<JoinedCompetitionModel> JoinedCompetitionList { get; set; }//我参加的比赛
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public static List<int> CompetitionIdList = new List<int>();
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private static MainDeviceAdapter mainDeviceAdapter;
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public static MainDeviceAdapter MainDeviceAdapter
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{
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get
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{
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if(mainDeviceAdapter == null)
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{
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mainDeviceAdapter = new MainDeviceAdapter();
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}
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return mainDeviceAdapter;
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}
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}
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public static string CurrentScene { get; set; }//当前场景
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public static WeChatController weChatController = new WeChatController();
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static App()
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{
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#if !UNITY_EDITOR
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//Host = "http://pf.juze.pro/";
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//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
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//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
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Host = "https://wx.powerfun.com.cn/";
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UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
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TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
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#endif
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}
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}
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