2021-07-28 14:59:21 +08:00

268 lines
9.5 KiB
C#

using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Prefab.Race;
using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class RaceListScript : RaceScript
{
// Start is called before the first frame update
private GameObject scroll;
private Transform content,statusOptionContainer, reserveContainer,dirContainer, searchInput,btnReturn,avatar;
private bool startMouse = false,isEnd = false;
private int pageIndex = 0, pageSize = 24;
private string raceName = "";
//筛选条件
private List<string> statusOptions = new List<string>();
bool isReserve = false;
int order = 1;
public override void Show()
{
base.Show();
handleAvatar();
//Refresh();
}
//筛选条件
void Start()
{
scroll = transform.Find("ListContainer/List").gameObject;
if (scroll != null)
{
content = scroll.GetComponent<ScrollRect>().content;
UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag);
}
statusOptionContainer = transform.Find("ListContainer/Conditions/StatusContainer");
if (statusOptionContainer != null)
{
foreach (Transform t in statusOptionContainer)
{
var button = t.GetComponent<Button>();
var image = t.GetComponent<Image>();
var text = t.Find("Text").GetComponent<Text>();
if (t.name == "Btn1")
{
image.color = Utils.HexToColorHtml("#F93086");
text.color = new Color(1, 1, 1, 1);
UIManager.AddEvent(button.gameObject, EventTriggerType.PointerClick, (b) =>
{
foreach (Transform t1 in statusOptionContainer)
{
var image1 = t1.GetComponent<Image>();
var text1 = t1.Find("Text").GetComponent<Text>();
if (t1.name == t.name)
{
image1.color = Utils.HexToColorHtml("#F93086");
text1.color = new Color(1, 1, 1, 1);
}
else
{
image1.color = Utils.HexToColorHtml("#23232D");
text1.color = new Color(1, 1, 1, 1);
}
}
statusOptions.Clear();
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
Refresh();
});
}
else
{
UIManager.AddEvent(button.gameObject, EventTriggerType.PointerClick, (b) =>
{
Color c1 = Utils.HexToColorHtml("#23232D");
if (image.color.r == c1.r && image.color.g == c1.g && image.color.b == c1.b)
{
image.color = Utils.HexToColorHtml("#F93086");
text.color = new Color(1, 1, 1, 1);
statusOptions.Add(RaceFilterOptions.statusDict[text.text]);
}
else
{
image.color = c1;
text.color = new Color(1, 1, 1, 1);
statusOptions.Remove(RaceFilterOptions.statusDict[text.text]);
}
Transform t1 = statusOptionContainer.GetChild(0);
var image1 = t1.GetComponent<Image>();
var text1 = t1.Find("Text").GetComponent<Text>();
if (statusOptions.Count == 0)
{
image1.color = Utils.HexToColorHtml("#F93086");
text1.color = new Color(1, 1, 1, 1);
}
else
{
image1.color = Utils.HexToColorHtml("#23232D");
text1.color = new Color(1, 1, 1, 1);
}
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
Refresh();
});
}
}
}
reserveContainer = transform.Find("ListContainer/Conditions/ReserveContainer");
if (reserveContainer != null)
{
UIManager.AddEvent(reserveContainer.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b=>
{
var gou = reserveContainer.Find("Gou").gameObject;
bool v = !gou.activeSelf;
gou.SetActive(v);
isReserve = v;
Refresh();
});
}
dirContainer = transform.Find("ListContainer/Conditions/Dir");
if (dirContainer != null)
{
var image = dirContainer.Find("Image").GetComponent<Image>();
UIManager.AddEvent(dirContainer.gameObject, EventTriggerType.PointerClick, (b) =>
{
if (image.sprite.name == "DOWN")
{
image.sprite = Resources.Load<Sprite>("Images/UP");
order = 0;
}
else
{
image.sprite = Resources.Load<Sprite>("Images/DOWN");
order = 1;
}
Refresh();
});
}
searchInput = transform.Find("ListContainer/Conditions/SearchInput");
if (searchInput != null)
{
//UIManager.AddEvent(searchInput.Find("Button").gameObject, EventTriggerType.PointerClick, (b) =>
//{
// //onEndEdit();
//});
searchInput.GetComponent<InputField>().onEndEdit.AddListener((string s) =>
{
onEndEdit();
});
}
btnReturn = transform.Find("BtnReturn");
if (btnReturn != null)
{
UIManager.AddEvent(btnReturn.gameObject, EventTriggerType.PointerClick, (b) =>
{
transform.GetComponent<CanvasGroup>().DOFade(0, 0.5f).onComplete = () =>
{
UIManager.ShowRaceHomePanel(true);
};
});
}
Refresh();
}
private async Task Login()
{
var result = await ConfigHelper.userApi.Login("13115011550", "laozhong", "");
App.CurrentUser = result.data;
}
// Update is called once per frame
void Update()
{
if (Input.GetAxis("Mouse ScrollWheel") != 0)
{
if (scroll.GetComponent<ScrollRect>().verticalNormalizedPosition <= 0 ||
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1))
{
startMouse = true;
}
}
else
{
if (startMouse)
{
startMouse = false;
OnEndDrag(null);
}
}
//if (Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Return))
//{
// onEndEdit();
//}
}
private void OnEndDrag(BaseEventData arg0)
{
var scrollrect = scroll.GetComponent<ScrollRect>();
Debug.Log(scrollrect.verticalNormalizedPosition);
if (scrollrect.verticalNormalizedPosition <= 0)
{
pageIndex++;
GetList();
}
if (scrollrect.verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1))
{
Refresh();
}
}
private void Refresh()
{
content.transform.DestroyChildren();
pageIndex = 0;
isEnd = false;
GetList();
}
private async void GetList()
{
if (isEnd) return;
var res = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2(raceName, pageIndex,pageSize,
status:string.Join(",", statusOptions),self:isReserve,order:1);
if (res.result)
{
if (res.data.Count == 0)
{
if (pageIndex != 0)
{
isEnd = true;
scroll.transform.Find("Error").gameObject.SetActive(false);
}
else
{
Debug.Log("当前没查到内容");
scroll.transform.Find("Error").gameObject.SetActive(true);
}
}
else
{
isEnd = false;
DisplayMaps(res.data);
scroll.transform.Find("Error").gameObject.SetActive(false);
}
}
}
private void DisplayMaps(List<MapCompetition> list)
{
GameObject smallGame = Resources.Load<GameObject>("UI/Prefab/Race/ItemSmall");
foreach (var map in list)
{
var game = Instantiate<GameObject>(smallGame);
game.GetComponent<RaceItemScript>().Initial(map, transform);
game.transform.SetParent(scroll.GetComponent<ScrollRect>().content);
game.transform.localScale = Vector3.one;
}
}
void onEndEdit()
{
var t = searchInput.GetComponent<InputField>().text;
raceName = t;
Refresh();
}
}