powerfun-unity/Assets/Mapbox/Unity/Editor/FeatureBehaviourEditor.cs
2021-03-30 17:27:50 +08:00

27 lines
464 B
C#

namespace Mapbox.Editor
{
using UnityEngine;
using UnityEditor;
using Mapbox.Unity.MeshGeneration.Components;
[CustomEditor(typeof(FeatureBehaviour))]
public class FeatureBehaviourEditor : Editor
{
FeatureBehaviour _beh;
public void OnEnable()
{
_beh = (FeatureBehaviour)target;
}
public override void OnInspectorGUI()
{
DrawDefaultInspector();
if (GUILayout.Button("Show Properties"))
{
_beh.ShowDebugData();
}
}
}
}