powerfun-unity/Assets/Scripts/Scenes/VideoRide/RideSettingController.cs
2023-01-31 18:22:15 +08:00

25 lines
706 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide
{
public class RideSettingController : PFUIPanel
{
public Slider PowerSlider;
public Text PowerText;
private VideoGameManager manager;
// Start is called before the first frame update
void Start()
{
manager = FindObjectOfType<VideoGameManager>();
PowerSlider.onValueChanged.AddListener(e =>
{
PowerText.text = e.ToString("f0") + "W";
if (manager.CurrentPlayer != null)
{
manager.CurrentPlayer.mockpower = e;
}
});
}
}
}