83 lines
2.6 KiB
C#

using Assets.Scripts.Ble;
using Assets.Scripts.Devices.Ble.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Assets.Scripts.Devices.Ble.Characteristic
{
public class C2RowerData : ICharacteristic, IRowerCommonData
{
public Guid Uuid => ServiceUuids.Characteristics.C2RowerData;
public Guid ServiceUuid => ServiceUuids.Characteristics.C2Service;
public bool IsOptional => false;
public static event EventHandler EnableChanged;
private static bool? _isEnabled;
public static bool? IsEnabled
{
get => _isEnabled;
set
{
_isEnabled = value;
if (EnableChanged != null)
{
EnableChanged(_isEnabled, new EventArgs());
}
}
}
//0.1 lbs of force, max=6553.5m 单位0.1磅
public double PeakDriveForce { get; set; }
public double AverageDriveForce { get; set; }
public event EventHandler PullChanged;
private ushort _pullValue;
public ushort PullValue
{
get { return _pullValue; }
set
{
_pullValue = value;
if (this.PullChanged != null)
{
this.PullChanged(this, new EventArgs());
}
}
}
public void HandleAttributeReceived(byte[] data)
{
Debug.Log("数据" + string.Join(",", data));
if (data[0] == 53)
{
PeakDriveForce = LbsToNewton(Convert.ToDouble(BitConvertHelper.ToUInt16(data, 13)) / 10);
AverageDriveForce = LbsToNewton(Convert.ToDouble(BitConvertHelper.ToUInt16(data, 15)) / 10);
Debug.Log($"峰力值:{PeakDriveForce} 均力值{AverageDriveForce}");
}
else if (data[0] == 61)
{
List<ushort> r = new List<ushort>();
for (int i = 3; i < data.Length; i += 2)
{
ushort pull = data[i] < 10 ? (ushort)0 : Convert.ToUInt16(Math.Round(LbsToNewton(data[i])));
r.Add(pull);
PullValue = pull;
}
Debug.Log("拉力曲线:"+ string.Join(",",r));
}
}
private double LbsToNewton(double lbs) => 4.4482216 * lbs;
public void SetUnavailable()
{
//throw new NotImplementedException();
}
}
}