2021-03-30 17:27:50 +08:00

19 lines
291 B
C#

namespace Mapbox.Unity.MeshGeneration
{
using Mapbox.Unity.MeshGeneration.Data;
using UnityEngine;
public class FeatureCollectionBase : ScriptableObject
{
public virtual void Initialize()
{
}
public virtual void AddFeature(double[] position, VectorEntity ve)
{
}
}
}