2022-03-10 18:32:53 +08:00

79 lines
3.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide
{
public class VideoUIManager : MonoBehaviour
{
GameObject button;
VideoGameManager manager;
VideoPlayer videoPlayer;
Text infoText { get; set; }
// Start is called before the first frame update
void Start()
{
UIManager.SetModalPanel(transform.Find("ModalPanel").GetComponent<PFUIPanel>());
manager = FindObjectOfType<VideoGameManager>();
videoPlayer = FindObjectOfType<VideoPlayer>();
button = transform.Find("Panel/Button").gameObject;
StringBuilder sb = new StringBuilder();
GameObject start = transform.Find("Panel/start").gameObject;
GameObject stop = transform.Find("Panel/stop").gameObject;
GameObject save = transform.Find("Panel/save").gameObject;
GameObject left = transform.Find("Panel/left").gameObject;
GameObject right = transform.Find("Panel/right").gameObject;
GameObject continueBtn = transform.Find("Panel/continue").gameObject;
UIManager.AddEvent(continueBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, async (s) =>
{
await manager.ContinueAsync();
});
infoText = transform.Find("InfoText").GetComponent<Text>();
UIManager.AddEvent(button, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
UIManager.Show(UIManager.Instance.DevicePanel, null, true);
});
UIManager.AddEvent(start, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
videoPlayer.SetPower(200);
var list = FindObjectsOfType<OnlineVideoPlayer>();
foreach (var item in list)
{
item.SetPlayer(100, 10);
}
manager.StartGame();
});
UIManager.AddEvent(stop, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{0}");
Debug.Log(sb.ToString());
videoPlayer.SetPower(0);
});
UIManager.AddEvent(save, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
videoPlayer.Complete();
});
UIManager.AddEvent(left, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{-5}");
});
UIManager.AddEvent(right, UnityEngine.EventSystems.EventTriggerType.PointerClick, (s) =>
{
sb.AppendLine($"{manager.GetCurrentFrame()}:{5}");
});
}
// Update is called once per frame
void Update()
{
if (videoPlayer != null && manager != null)
{
infoText.text = $"帧数:{manager.GetCurrentFrame()}";
}
}
}
}