20 lines
360 B
C#
20 lines
360 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Assets.Scripts.UI.Control
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{
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[RequireComponent(typeof(Text))]
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public class PFUIText : PFUIComponentBase
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{
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protected void Awake()
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{
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}
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}
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}
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